Nvidia 6800 series performance?

guinny said:
then the rest of your comp must suck, seeing as i havent fallen below 100 fps in cs:s yet with everything maxed out (cept resolution, i prefer 10x7 to 16x12)

You are so full of crap,my rig:

1 gig Mem
AMD 64 3200+
MSi K8TNEO
256 mb XFX 6800 GT

I dont believe your fps NEVER drops below 100,you are just bullshitting.Simple.
 
Uhu said:
Make a screenshot at 6x AA then turn it off and make a SS at 0x AA.
Compare them:
come to the solution that there is no difference with nvidia cards

really sorry matey, but I have a 6800 GT, read this thread and turned it off and it DOES make a difference, im using 65.74 (or something like that) and forcing it with rivatuner - if that helps.

Maybe its the application controlled AA that doesnt work?
 
VALVe has some issues with nvidia cards, AA and AF might be one of them.. in the CSS beta you couldn't have AF on with Radeon 9600's and some others because it screwed things up bad bad bad.... And now with the Ti 4200 you have absolutely no bump maps...

According to PC Gamer (newest issue that they did with their own testing) and VALVe, ATI has about a 20% gain over nvidia in HL2...

Now don't take my wrong like most people, they are both absolutely fan-fricking-tastic cards taht will run HL2 uber smooth :D

Oh and post screens! Wee!
 
Okay here are some screens of CS s running on my rig, see sig. Both from kind of the same angle of dust2 and showing the increase in image quality from no aa or af to 4 aa and 8 af. I had to force aa in the nvidia display settings.

Im using the newest drivers (61.77 i think), but if anyone has a link to the older/better ones ill do the same thing again to see whether there are any differences between them.

Edit:
Some better quality pics here and here
 
one day.... said:
You are so full of crap,my rig:

1 gig Mem <--what kind? if anything lower than pc3200, then theres ur problem
AMD 64 3200+ <--not a problem but, ur running so much slower than me so, problem one
MSi K8TNEO <--problem two
256 mb XFX 6800 GT <--problem three

:sleep:
 
Damnit, is there really much of a difference when playing in game between 100 and a 120fps. Chill people :farmer:
 
Well, ive read from lots of people and heard from friends , get a regular 6800 because you can overclock it to the same as a 6800 GT just about. Thats what im getting anyway, price tag is quite different too ^^
 
ItchyFish said:
Well, ive read from lots of people and heard from friends , get a regular 6800 because you can overclock it to the same as a 6800 GT just about. Thats what im getting anyway, price tag is quite different too ^^

I think you misunderstood slightly. The 6800 normal can't be overclocked to gt speeds/performance, it has four less pixel pipelines - however the GT can be overclocked and sometimes passed the ultra's speeds.

The ultra is basically a gt, but nvidia has overclocked it as far as they could safely and added another molex input to support the higher frquencies.
 
guinny said:
then the rest of your comp must suck, seeing as i havent fallen below 100 fps in cs:s yet with everything maxed out (cept resolution, i prefer 10x7 to 16x12)
Milo 7 said:
can i see some screenshots of u with heavy action like lots of shooting etc? with fps counter on


pics of 100+fps with heavy action
 
Fletch said:
Okay here are some screens of CS s running on my rig, see sig. Both from kind of the same angle of dust2 and showing the increase in image quality from no aa or af to 4 aa and 8 af. I had to force aa in the nvidia display settings.

Im using the newest drivers (61.77 i think), but if anyone has a link to the older/better ones ill do the same thing again to see whether there are any differences between them.

Edit:
Some better quality pics here and here

Yes it works for me too now with the 61.77 .
But it doesnt work with 66.81 nor 66.70
 
one day.... said:
Complete bullshit.NO WAY is it a rock solid 90,i have a 256 mb 6800 gt and i get about 80-90 when im alone on a map,but on a server with other players etc i get around 70.

He probably has a better CPU/MB/RAM than you...there ARE other factors. :smoking:
 
I am interested in something...can some one with a geforce 6800gt run the game on these settings?

DirextX 9, 1280*1024, trilinear, no AA, texture detail high, model detail high, shader detail high, shadow detail high, water reflect all, and bumpmapping (command is: mat_bumpmap 1). Thanks
 
my 9800pro can run those fine, and therefore a 6800gt should own it totally. Well, i havent run it at 1280x1024, as i like 1024x768 more. For some reason in FPS, i have to use this resolution.... any higher and it feels wrong.


Originally Posted by one day....
Complete bullshit.NO WAY is it a rock solid 90,i have a 256 mb 6800 gt and i get about 80-90 when im alone on a map,but on a server with other players etc i get around 70.

Are you kidding? Because your machine is incapable of something, everyone elses must be? Even someone with the exact same specs as you could have a higher FPS rate than you for many reasons. They might have different drivers, have a cleaner system, just be lucky, as some people run alot slower and others alot faster.
I know that it can seem unbeleivable, but it happens. Some people luck out and run games perfectly on a similar/identical PC to others who just run it ok.
 
well heres another post supporting the BS claim :)

I got a 6800 Ultra and I dont get a "Rock solid 90fps" all the way through every map.

Sure I get 150+fps at points, but that doesnt mean I can claim "Rock solid 150fps" - sure it may average at 90, but it drops to 40-50ish in some instances (I use vsync by the way).

So yeah.... constant 90fps is pure BS.
 
just for kicks I ran the VST at my monitors max 2048x1536..6xAA(that doesn't work of course),16xAF and everything else on high...45 fps...
I have 512MB DDR,1.83GHz +2500,oc'd 6800GT...
when I normally play CS:Source,I run it at my defaults of 6xAA,4xAF, but I bump the models and textures up from med to high...1024x768...VST gives me 85-95 fps with those settings..
this is only in the VST..I don't know how to show that info while playing,oh yeah I am also using the 66.81 forceware drivers
 
Uhu said:
Didnt you guys realize that AA doesnt work with the nvidia cards?

Uh I think you're either mistaken or it's a problem with your drivers.. mine DEFINITELY works (4x)
 
ItchyFish said:
Well, ive read from lots of people and heard from friends , get a regular 6800 because you can overclock it to the same as a 6800 GT just about. Thats what im getting anyway, price tag is quite different too ^^

Wrong, it isnt the same. The ultra and the gt r the same (save the clock speeds), The regular 6800 is a fair bit lower. Memory bandwidth is much larger on the gt, and the regular has 12 pixel pipelines, compared to the gt which has 16. This makes a large impact on perfomance, and despite the fact that u over clock the 6800 to 6800gt speeds, it will never perform as well.
 
grrrr.

I have a 2500+ overclocked to 2.0 GHZ, 1GB 3200 RAM, and a 6800, and i'm doing everything i can to get decent frame rates. I'm talking 20-35 FPS is great for me running at 1024x768 with 4xaa and 2x filtering. Also, i set the AA and filtering through the nVidia settings, NOT in CS:S.

Running the stress test with everything set to "recommended" settings i'm getting ~78 FPS, with DX9 forced, i'm getting ~65 tops.

I'm certainly not seeing great FPS in game, and i assume it's because (as i've heard) CS:S (an therefore HL2?) is more CPU intensive?

I do think, however, that nVidia will release a new driver set before release or very soon after release that will kick up the FPS, but does anyone have any advice on how to increase my current performance?

BTW - on Doom3, on 1024x768 on high quality, i get ~55 FPS consistently, so i don't really think it's the card. Prior to that, with a ti4200, i was getting 20 TOPs on those settings.
 
AA works fine on Nvidia cards. However the 6x option isnt fully supported. Try 2x, 4x, or 8x for optimal visual results.
 
Here are my settings:

Game Settings on Auto-Detect:

Every option on High, except Reflections are on World, not All, AA is on the max, and AF is on 6x I think. My card settings are on:

Image Quality - Quality
AA - 8xS, which means, 4x for Direct 3D games, and 6x for OpenGL games.
AF - 4x, but only because I like to play maps with lots of water with nice FPS and not have to lower shaders and stuff. You barely notice anything.


For every map except office, aztec, and the other one where the T's start out in a tunnel with water, my game runs very smoothly, only getting choppy when there is lots of physics going on, and when frag grenades and the C4 go off and I'm looking right at them. But everyone get those problems, so you can't really fix them unless you want terrible image quality.
 
Back
Top