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Originally posted by Brian Damage
Here, Frank, have an imaginary glass of water...
Originally posted by Brian Damage
That avatar looks familiar...
Originally posted by Brian Damage
Any time.
Originally posted by king John I
quake 4, its going to have a story line right? not like that quake 3...
*geos and plays quake 3*
Originally posted by PriNcE oF SpAcE
just for heads up...in the world of game development the word "soon" is very relative...even when it comes to websites.
example: www.thief3.com it's been displaying that message for half a year now.
Originally posted by EvilEwok2.0
You dont model high poly models the same way you do low poly models, playing with every individual poly gettin git just right.
Those quake4 shots were over 1 million poly, thats how high res they model the models to generate normal maps. It has been stated man ytimes by the developers that the models they use to egenrate the normal maps are between 1 and 2 million polies. Believe it or dont, whatever. But anyone with modeling experience would be able to tell just by looking at those models that they are over 1 million at least. They are just that detailed.
Originally posted by Frank
Now, do you want an imaginary friend?