BlumenKohl
Newbie
- Joined
- Jul 17, 2003
- Messages
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Did all the English speaking Vivendi personnel die? Is the language barrier preventing you from communicating with each other? Do you not want to pay an extra long distance fee to call up each other? A fax? Or do you even lack the energy to send an e-mail back and forth?
No wait, have you even communicated with each other in the past two months?
And before I go any further, all you little fanboys who flame at the first sign of "Valve is bad" or "Something about Valve is bad", this is going there, so don't read any further, if you do, show some civility.
This is the second time this has happend in the last few months. Vivendi says something, Valve looks at us blankly, and then the wait up right up until the last moment and say "oh, we just realized it's delayed. Sorry."
The two companies are so unprofessional it isn't even funny. (Maybe that's why Vivendi is selling assets and converging on bankruptcy, losing 70 million dollars just this year) It appears they lack any communication with each other, and that is a major part of all the latest crap.
The latest crap? Source code and beta leak.
Let's retrace our steps and see if we can figure out what happend. Vivendi announces a delay, and Valve shifts gears from "9/30" to "We don't know." "First we heard of it." "No Comment." Then near the end of August in some interviews they say "9/30" again, leaving fans confused and that confusion caused a lot of the fans to get pissed off. The two companies [Vivendi and Valve] are confusing themselves, the fans, and they make a mess for themselves.
Ah but it doesn't end there, Valve goes on a anti-nVidia spree, pissing off nVidia fans, and trashing the hardware at every turn. Yes it the FX line is bad, but my god I don't think Valve even bothered doing any real optimizing for nVidia cards.
Yes, John Carmack and the Stalker guys say that such and such hardware perform a little below the other under our games, but they also point out advantages the cards have over each other.
Mr. Newell gives us a one sided, nVidia is crap anyway you cut it, because I didn't work with nVidia to try and optimize it. (Stalker also uses DX9 shaders that HL2 uses, and nVidia works very well with that game, why can't it work with HL2? Oh yes, Valve doesn't want to work with nVidia.)
It doesn't end there either. They WAIT right up until the last week before release, and say "Oh sorry, it's delayed."
OK, when you screw over your fan base, who've supported you like that, by withholding information, and then not even attempting to have any worth while communication with Vivendi, causing all the confusion....there's gonna be people who'll be pissed off, and people who will go to such lengths such as hacking a company.
I'm not saying Valve deserved to get hacked (IMO, no one "deserves" anything in this world...)and have this whole mess come up, but the way they acted made the whole thing a lot more probable.
The die was cast, probability won and Valve lost.
Now we're back to square one, Vivendi says the game is delayed, and Valve says "We don't know. We're assessing the damage..."
Which brings us back to, where the hell did Vivendi get "April" from, was it from Valve? Is Valve hiding info...again?
The two companies can't communicate with each other, much less communicate with the fans.
In conclusion, the award for worst partnership, and communication between two corporations goes to Valve Software and Vivendi Universal.
Why is it Activision, EA, Atari, THQ, etc. consult with their developers on game release dates before making official comments regarding them, while Vivendi and Valve go off and do something completely different from each other?
No wait, have you even communicated with each other in the past two months?
And before I go any further, all you little fanboys who flame at the first sign of "Valve is bad" or "Something about Valve is bad", this is going there, so don't read any further, if you do, show some civility.
This is the second time this has happend in the last few months. Vivendi says something, Valve looks at us blankly, and then the wait up right up until the last moment and say "oh, we just realized it's delayed. Sorry."
The two companies are so unprofessional it isn't even funny. (Maybe that's why Vivendi is selling assets and converging on bankruptcy, losing 70 million dollars just this year) It appears they lack any communication with each other, and that is a major part of all the latest crap.
The latest crap? Source code and beta leak.
Let's retrace our steps and see if we can figure out what happend. Vivendi announces a delay, and Valve shifts gears from "9/30" to "We don't know." "First we heard of it." "No Comment." Then near the end of August in some interviews they say "9/30" again, leaving fans confused and that confusion caused a lot of the fans to get pissed off. The two companies [Vivendi and Valve] are confusing themselves, the fans, and they make a mess for themselves.
Ah but it doesn't end there, Valve goes on a anti-nVidia spree, pissing off nVidia fans, and trashing the hardware at every turn. Yes it the FX line is bad, but my god I don't think Valve even bothered doing any real optimizing for nVidia cards.
Yes, John Carmack and the Stalker guys say that such and such hardware perform a little below the other under our games, but they also point out advantages the cards have over each other.
Mr. Newell gives us a one sided, nVidia is crap anyway you cut it, because I didn't work with nVidia to try and optimize it. (Stalker also uses DX9 shaders that HL2 uses, and nVidia works very well with that game, why can't it work with HL2? Oh yes, Valve doesn't want to work with nVidia.)
It doesn't end there either. They WAIT right up until the last week before release, and say "Oh sorry, it's delayed."
OK, when you screw over your fan base, who've supported you like that, by withholding information, and then not even attempting to have any worth while communication with Vivendi, causing all the confusion....there's gonna be people who'll be pissed off, and people who will go to such lengths such as hacking a company.
I'm not saying Valve deserved to get hacked (IMO, no one "deserves" anything in this world...)and have this whole mess come up, but the way they acted made the whole thing a lot more probable.
The die was cast, probability won and Valve lost.
Now we're back to square one, Vivendi says the game is delayed, and Valve says "We don't know. We're assessing the damage..."
Which brings us back to, where the hell did Vivendi get "April" from, was it from Valve? Is Valve hiding info...again?
The two companies can't communicate with each other, much less communicate with the fans.
In conclusion, the award for worst partnership, and communication between two corporations goes to Valve Software and Vivendi Universal.
Why is it Activision, EA, Atari, THQ, etc. consult with their developers on game release dates before making official comments regarding them, while Vivendi and Valve go off and do something completely different from each other?