G
Gipper
Guest
Operation: Desert Storm
Brief description:
Operation Desert Storm (ODS from now on) is a team-based modification for Valve's first person shooter Half-Life 2. It will take place during the first Gulf War. The goal of the modification is not to copy the nameless hundreds of other games set in this timeframe. It is to bring to the HL2 platform an original and realistic game that neither shuns inexperienced players nor coddles more advanced players of games of this genre.
Teams:
Iraqi Republic Army
US Army (U.S.A)
Classes:
Infantry
Sniper
Republican Guard / Special Forces
Support
Machine Gunner
Medic
Operation Desert Storm, will be having several game mode types, and custom code integration systems (i.e. Focus System, Stamina System and Medic System)
*More Info on our site posted below
Technology:
C++, MAYA/3DSMAX 7/8, Photoshop/Gimp, Source SDK, Custom Code intergations, and Hammer.
Talent needed:
Texture Artist/Skinner x 1
* Previous mod experience
* Samples of work to show
* Experience with photoshop and milkshape/3ds max/maya
* Easily understanding Reference pictures
Level Designer x 1
* Previous mod experience
* Samples of work to show
* Experience with Hammer
* Easily understanding reference pictures and maps
Team structure:
Mangement:
* Gipper - [ Project Leader / Webmaster / PR / Sound Artist ]
* Pelican - [ Project Leader / Webmaster / Level Designer / Sound Artist ]
* Phyco - [ Project Co-Leader / Modeler / Lead 2D Artist ]
* |3lade - [ Lead Level Designer]
Staff:
* Venom - [ Lead Coder ]
* Muttsy - [ Lead Modeler ]
* Larzjudit - [ Modeler ]
* Miserai - [ 2D Artist / Modeler ]
* Blakrover - [ Modeler ]
* RobSkib - [ Animator ]
* The_Mean_Marine - [ Level Designer ]
* Deathwish99 - [ Modeler ]
What I do is Sound, webdesigner and i am also the Project Leader of the mod and oversee work getting done.
Website:
http://odstorm.com
Contacts:
[email protected], [email protected]
Additional Info:
Further Questions can be posted here or on our forums
Brief description:
Operation Desert Storm (ODS from now on) is a team-based modification for Valve's first person shooter Half-Life 2. It will take place during the first Gulf War. The goal of the modification is not to copy the nameless hundreds of other games set in this timeframe. It is to bring to the HL2 platform an original and realistic game that neither shuns inexperienced players nor coddles more advanced players of games of this genre.
Teams:
Iraqi Republic Army
US Army (U.S.A)
Classes:
Infantry
Sniper
Republican Guard / Special Forces
Support
Machine Gunner
Medic
Operation Desert Storm, will be having several game mode types, and custom code integration systems (i.e. Focus System, Stamina System and Medic System)
*More Info on our site posted below
Technology:
C++, MAYA/3DSMAX 7/8, Photoshop/Gimp, Source SDK, Custom Code intergations, and Hammer.
Talent needed:
Texture Artist/Skinner x 1
* Previous mod experience
* Samples of work to show
* Experience with photoshop and milkshape/3ds max/maya
* Easily understanding Reference pictures
Level Designer x 1
* Previous mod experience
* Samples of work to show
* Experience with Hammer
* Easily understanding reference pictures and maps
Team structure:
Mangement:
* Gipper - [ Project Leader / Webmaster / PR / Sound Artist ]
* Pelican - [ Project Leader / Webmaster / Level Designer / Sound Artist ]
* Phyco - [ Project Co-Leader / Modeler / Lead 2D Artist ]
* |3lade - [ Lead Level Designer]
Staff:
* Venom - [ Lead Coder ]
* Muttsy - [ Lead Modeler ]
* Larzjudit - [ Modeler ]
* Miserai - [ 2D Artist / Modeler ]
* Blakrover - [ Modeler ]
* RobSkib - [ Animator ]
* The_Mean_Marine - [ Level Designer ]
* Deathwish99 - [ Modeler ]
What I do is Sound, webdesigner and i am also the Project Leader of the mod and oversee work getting done.
Website:
http://odstorm.com
Contacts:
[email protected], [email protected]
Additional Info:
Further Questions can be posted here or on our forums