Orientation Problem

  • Thread starter Thread starter AussieDude
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AussieDude

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Hello there
I am making my first custom map and i plan for it to not have any gravity. One of the problems i have run into in trying to do this is that orientation (as in where my feet are) is always in the same direction.
Is there anyway to change this?

Thanks and sorry if you didnt understand me, its just a little bit hard to comunicate what i am trying to say.
 
Oh.. so basically, you want a player to be able to rotate the full 369 degrees in every direction, just like other physics objects can?

I'm not sure if you can do that just with hammer..
 
okay thanks for the quick reply...
as soon as i posted i thought...gee ill need to get into coding.
 
well.... if you can unlock cl_pitchup or uppicch... something like that, you can do a 360 degrees on the Z axis
 
I was talking to someone who tried to do something kinda like this for a map in Unreal Tournament - a little differently. He was wanting people to run around on the inside of a barrel type thing (think Halo, but small to the point you can tell you're not running on something flat).

He sorta pulled it off by having portals between areas. Er, this is hard to describe, but imagine an octagon. At each line connecting two planes of the octagon, he had a portal so you would warp to another area that was actually flat, but he manipulated the portal to make it look like it was continuous. So it would look like this:
|
\__
When in reality, it was more like
_ (portal) _ (portal) _ (portal)

The problem is, I don't think Source has something like this. So yeh, I just wasted your time, yay :P
 
THANK YOU VERY MUCH!
thanks for telling me about the cl_pitchup/down.
One more quick question and i will be on my merry modding way filled with determination.
1. Can you change the defaults on commands like sv_gravity and cl_pitchup/down, so that you dont have to define them every time the map starts?

Thank you very much, and congratulations to the creators/moderators of these forums for making them so friendly/helpful.
 
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