OT: F.E.A.R might de-Throne HL2

Both of them are going to be similarly popular. But don't forget that Aftermath is an episode, an expansion pack if you will. F.E.A.R. is a full game.
 
FEAR won't come anywhere near HL2's sales figures.
 
I'm greedy too. But since I am poor, I buy Aftermath and pirate F.E.A.R. :D
 
I buy both and then eat nothing but ramen for a few weeks.
 
F.E.A.R. is a good game, but judging from the demo, it's nowhere near the graphics (wow, it's almost a years since HL2 was released and still no game can com near to it graphicaly - details, details!) and gameplay of Half-Life 2.
The only thing I loved about the FEAR demo was the AI - was pretty cool fighting those bastards and watch them jump through windows ;)

I will most likely buy both - FEAR and Aftermath, but it all depends on whether I find a job or not :p If not, only Aftermath - I hope it's going to be cheap ;)
 
Ill get them both, play f.e.a.r on full settings and it looks just as good as hl2.
 
Food + Person = Alive Person.

Food + Games + Person = Satisfied Alive Person.

Games + (Person - Food) = Satisfied Dead Person.
 
Fear graphics?

Maybe you didnt run FEAR at full Resolution, but with my new computer i can vouch that F.E.A.R. can eek out HL2 *graphically*. The effects, details, and sound were all a litte better. If you run hl2 at lower res, Id say it takes the cake because of the number of details it uses. Things on the ground, more detailed models make it solid on any system....FEAR however has the advantage of being newer, so the lighting, textures, and physics are (IMO) better (especially on a computer than can max the graphics. Im running a dual 6800 GT SLI machine) . I was personally quite freaked out by the FEAR demo, but will play it before I make any judgements as to which is better. My prediction: HL2:Aftermath will be more thought provoking and be my favorite because of my previous HL experiences, but FEAR will be quick and scare you crapless with little or no thought. Which you prefer is gonna be what decides your favorite game.
 
Before the demo I thought "Ooo, FEAR will be awesome!!"

After the demo I thought "Psh, screw FEAR"

Wasn't impressed.
 
Terranboy said:
Before the demo I thought "Ooo, FEAR will be awesome!!"

After the demo I thought "Psh, screw FEAR"

Wasn't impressed.

Pretty much how i felt. I'm certain I'll enjoy Aftermath more.
 
ibriggs said:
Maybe you didnt run FEAR at full Resolution, but with my new computer i can vouch that F.E.A.R. can eek out HL2 *graphically*. The effects, details, and sound were all a litte better. If you run hl2 at lower res, Id say it takes the cake because of the number of details it uses. Things on the ground, more detailed models make it solid on any system....FEAR however has the advantage of being newer, so the lighting, textures, and physics are (IMO) better (especially on a computer than can max the graphics. Im running a dual 6800 GT SLI machine) . I was personally quite freaked out by the FEAR demo, but will play it before I make any judgements as to which is better. My prediction: HL2:Aftermath will be more thought provoking and be my favorite because of my previous HL experiences, but FEAR will be quick and scare you crapless with little or no thought. Which you prefer is gonna be what decides your favorite game.
Half-Life 2 sacrificed quality for performance. Combine soldiers have gasmasks on, that preserves CPU usage. They have three fingers merged together, that preserves CPU as well. Headcrabs, vorts, barnacles - they all don't eat up a lot of CPU, because they are smaller, and do not require high details like 40 face muscles or alike. Valve didn't use HDR in the Half-Life 2, so that users with not so new video cards could run HL2. Valve even lowered texture resolution to save up RAM. And even with that, Half-Life 2 graphics are astounding. Now imagine if they wouldn't have done that. Imagine HL2 as Lost Coast, all the way from Point Insertion to Dark Energy. The simple fact that character faces in Half-Life 2 have 40 face muscles and their foreheads wrinkle when they raise their brows, is already a sign that F.E.A.R. doesn't offer anything new. Its graphics may compete with Half-Life 2, but IMO, they're not better. Technically.

Physics are way better in Half-Life 2 as well. On that most of forumers should agree, no matter how much you hate me :) Let's not forget how advanced Valve has gotten - each model has its own mass. F.E.A.R. has very limited physic abilites. In Half-Life 2 even pick-ups were affected by gravity and such! Half-Life 2 has the best physics a game had so far - and none has beaten it.

I dislike F.E.A.R. for not being original. Most of its features can be found in other games. We had slow-motion in Max Payne, we saw our feet in Halo, its graphics don't offer anything new, due to games released like Far Cry, Half-Life 2 and DooM 3... It's just another good game. 'Tis all.

Max Payne 1 offered us to slow down time real-time. Half-Life 2 offered physics we haven't seen in a game before. DooM 3 is now considered one of the darkest games. Far Cry used an unusual tropic island theme for fighting mercs, not to mention how sweet the graphics were, and you could change the type of renderer in the menu to make the game look overall even better.

I don't know what F.E.A.R. has to offer what other games don't have. If I do play it, it's only for the storyline. And I'm a Slow-Motion fan.
 
I played the demo and graphically the lighting was great but it had the same crap texture quality that ruined Doom 3 for me. Most of the praise I've heard was about it's look and technology so I don't see the big deal about it.

But it was great fun, it played like a first person Max Payne mixed with some Stephen King.
 
Pi Mu Rho said:
FEAR won't come anywhere near HL2's sales figures.

Not all good games sell well, and at the end of the day, neither game is better than the other. Some people will like F.E.A.R (Except the name! :rolleyes: ) more, some people will be hardcore HL2 fans to the end :)

I myself would like to enjoy both without getting stuck into a debate about which one blows the socks of the other! :rolling:

... too late :(
 
Never knew HL2 was in a throne to begin with.
 
No because half the people can't even run FEAR.

xlucidx: Half-life 2 has been in the top of the sales chart since it came out :-/.
 
Kare Bear said:
Ill get them both, play f.e.a.r on full settings and it looks just as good as hl2.
And the performance is probably 1/4 of HL2's. I put every setting on low/medium with 800x600 resolution, it looks like utter crap and still runs terribly. Meanwhile, I can run HL2 at 1024x768 with everything on high and it runs smooth as silk and looks a lot better. Color me unimpressed, I probably won't be getting F.E.A.R. Plus, I don't like scary games much. :x
 
HL2 was awesome. One of the best FPS games i've ever played.

FEAR will be awesome, one of the spookiest games i've played yet, and after a nice scare theres always good action ahead, the demo looked better for the most part than HL2 and had some cool features, ran like 25-40 fps for the most part with all stuff on medium. Gameplay was good. I'll be buying it, I like scary games, and it gave me quite the spook a few times. ;]

DooM3, I dont understand why everybody was so disapointed. If a base was overrun by hell, thats pretty much what I would expect it to be like. ;] Monster cabinits were a bit annoying, but the technology was amazing in this game. Lighting and shadowing were ace, I loved messing around with the flashlight and watching the shadows dance. You can shoot out pretty much any light. Physics were there, not fantastic but they did their job. I enjoyed Doom3.

Farcry, probually the best looking FPS i've ever played so far. You could change pretty much anything. Didnt like those stencil shadows players casted? You could make them softshadows. You could even enable a nice "bloom" effect. The game ran well too, good engine, pity it's not getting more use. Had some interesting gameplay, I enjoyed Farcry. I liked the merc parts more than monsters though.

All games have their good points. If FEAR is pollished up a little, it can be a hit.
 
Grimfox said:
FEAR= Rip off of The Ring and The Grudge with a little Diehard.. It's definitely not scary, you'll be saying "wow that's not original.." about 90% of the time, at least that's what I think.. Stalker will own it anyway when that comes out.

The little girl with hair covering her face has been around horror stories (predominantly in Asian countries) for ages. That's like saying it's also a rip off of Doom due to the first person POV.
 
Half-Life 2 sacrificed quality for performance. Combine soldiers have gasmasks on, that preserves CPU usage. They have three fingers merged together, that preserves CPU as well. Headcrabs, vorts, barnacles - they all don't eat up a lot of CPU, because they are smaller, and do not require high details like 40 face muscles or alike. Valve didn't use HDR in the Half-Life 2, so that users with not so new video cards could run HL2. Valve even lowered texture resolution to save up RAM. And even with that, Half-Life 2 graphics are astounding. Now imagine if they wouldn't have done that. Imagine HL2 as Lost Coast, all the way from Point Insertion to Dark Energy. The simple fact that character faces in Half-Life 2 have 40 face muscles and their foreheads wrinkle when they raise their brows, is already a sign that F.E.A.R. doesn't offer anything new. Its graphics may compete with Half-Life 2, but IMO, they're not better. Technically.

Physics are way better in Half-Life 2 as well. On that most of forumers should agree, no matter how much you hate me Let's not forget how advanced Valve has gotten - each model has its own mass. F.E.A.R. has very limited physic abilites. In Half-Life 2 even pick-ups were affected by gravity and such! Half-Life 2 has the best physics a game had so far - and none has beaten it.

I dislike F.E.A.R. for not being original. Most of its features can be found in other games. We had slow-motion in Max Payne, we saw our feet in Halo, its graphics don't offer anything new, due to games released like Far Cry, Half-Life 2 and DooM 3... It's just another good game. 'Tis all.

Max Payne 1 offered us to slow down time real-time. Half-Life 2 offered physics we haven't seen in a game before. DooM 3 is now considered one of the darkest games. Far Cry used an unusual tropic island theme for fighting mercs, not to mention how sweet the graphics were, and you could change the type of renderer in the menu to make the game look overall even better.

I don't know what F.E.A.R. has to offer what other games don't have. If I do play it, it's only for the storyline. And I'm a Slow-Motion fan.

Well explained comment, but you seem to have a noticable biase for HL2. To make my point here clear, lets do an expiriment. Replace FEAR with HL2. Im sure if that was the case, you would have spun it around to mean:

"HL2 took all the best features out of all those games, and made one really good game!"


I have been reading here, and a lot of people are dissapointed with FEAR it seems, I dont know about you guys but that demo was some of the best gameplay ever. Its a perfect blend of D3 and HL2, Dark and scary, but semi-realistic, and action oriented!

Honestly, I hope fear sells more than aftermath...If the final game is more or better than the demo!
 
The weapons in FEAR are a bit lacking on the accuracy side and I hear the multiplayer was horrid, It's supposed to be mainly single player so I'll let that slide. I found the demo to be enjoyable but if I had to choose between Aftermath or FEAR I'd choose Aftermath.
 
Honestly I think FEAR blows chunks. The demo sucked and from what I can tell, the rest of the game will too. It's just another boring FPS game with Doom 3 thrills. Woopie doo.
 
Being one of the few people that have played the F.E.A.R. multiplayer beta, I'd say it absolutely kicked ass, apart from those few times it blue screened on me. And that one time it fried my video card. Although, I think it was responsible for it.
 
I liked Doom 3 because of the action and the graphics. Not as good as HL2 in my opinion, but not something I wouldn't play. Shoot, I'd play something with Quake I graphics if it made up for it with storyline and originality. F.E.A.R. looks like a fun game. Maybe not the best, but worth it to me. My girlfriend likes scary games, which is fun on a Thursday night with the lights off. I'm downloading the demo now. (the server's whopping out a 12kb/sec stream - this'll take a few).
 
socK said:
FEAR will be awesome, one of the spookiest games i've played yet, and after a nice scare theres always good action ahead<...>
Ever played Silent Hill 3? :)


jdufault said:
Well explained comment, but you seem to have a noticable biase for HL2. To make my point here clear, lets do an expiriment. Replace FEAR with HL2. Im sure if that was the case, you would have spun it around to mean:

"HL2 took all the best features out of all those games, and made one really good game!"
I can't deny the fact I admire HL2 more than F.E.A.R., but I would like you to agree on the fact that Half-Life 2 really offered us something original, something we haven't played or tried yet. The physics engine, facial animations - these features were created by Valve and not taken from some other game(s). F.E.A.R. on the other hand, created a game which adds up from various features seen in earlier games. Usually, in the end, an awful game is released. However F.E.A.R. turns out to be a great game, and I respect that.

It's only me, - I enjoy to play games which are new, which actually offer us something new for a change. Yes. I'm crazy.

But yeah, I think F.E.A.R. is worth playing, though I doubt I'll play it to the end...
 
i liked the fear demo. It featured little things that were really sweet.

For instance, the enemies tended to have just as much, if not more health and armor than you. You could lean. You could knock enemies over without killing them if all you did was hit body armor. You could only carry 3 guns. headshots resulted in large bloodsprays. Bullettime was implemented well with warped sounds and nifty effects.

As for the scares, i like them alot. Being a fan of asian horror movies i have gained an appreciation for the "nappy haired ghosts" as they are the only film monster that has given my dumb ass nightmares. Plus they are carried out well. watching a shadow suddenly round a corner, or hearing anoise, turning around, and seeing something run into a dead end. Pretty good shit if you ask me.

About the only thing that i was not overly fond of was that the aside from all the awesome graphics the FEAR engine boasts, the facial animations are still not up to par with hl2's.
 
Well

Granted, I see what your saying about the problems with "originality", but then again we havent played the full game. You cant pass judgement on the story based on the demo. I was actually intrigued by the storyline, albeit the creepy cliche little girl. Why? Because they made me jump, and thats something not many games...not even Doom...could do. They scripted all the creepy parts very well, and managed to capture that cinema-esque quality that makes a good game. With surround sound, I was very impressed at how many time i had to look over my shoulder. FEAR, the name sucks, i know. Its pretty Cliche, yes. But will i buy it? Probably. I dont think it well ever be BETTER than aftermath, but I think it will be a very solid pick in the horror category. So far, they have achieved scary far better than half life 2 did, even in Ravenholme (which i personally thought missed the mark as far as scary goes). BTW, I take back what I said about the physics in HL2 being worse, because replaying the demo has made me realize its really not a very interactive environment aside from the sweet-ass plaster explosions when you shoot a wall. But I think the CHARACTERS move more realistically, and perhaps thats what I was thinking about when I said that. I was definately getting the adrenaline rush watching the clones move scarily human, work together, report what they see, and use tactics against me. On extreme difficulty you end up REALLY fighting for your life. It was a very cool part to me, who thought that the combine were sort of dumb.
 
iMMuNiTy said:
Food + Person = Alive Person.

Food + Games + Person = Satisfied Alive Person.

Games + (Person - Food) = Satisfied Dead Person.

who said math was tough? :)
i love this version of math :dork:
 
That's the only version I stand.

Me + Math = Bad grades.

Anywho, back on topic.
 
The demo was probably half the scare they will give you judging about what I read about the first 4 levels.
This game suites my taste, Though, I'm still spooked when the sound turned on at that last part with the girl.(I didn't do anything, but I still heard her laugh, and the other few parts, I don't want to ruin it for people who want to, but haven't played the demo) She has you walking towards a door and something happens, then you turn around.
I was listening to music, and it was about my 4th time playing it when this happened.

They have their own bonuses and cons. Personally, because of the adrenaline feeling, F.E.A.R. makes me feel like I am in the game, instead of where I would've normally just continuned walking, I was freaked out.

Half-Life 2 had great physics, and it was very immersive, but I never had that feeling like in F.E.A.R. In my eyes, they match side by side. Though, when I played Half-Life 2 the first time, I had the warmest feeling inside.

Physics engines most likely have the same power (Heavily modified Havok 1 - Havok 2)
Though, Monolith didn't take nearly as much time into giving every item physics, especially when it could've have perforamance issuses.

I can run F.E.A.R. fine, most settings on medium, no shadows and minimun lights. Effect on max.
 
Well, I don't give a crap if "fear" out-sells Half-Life 2, because Half-Life 2 will always get my sale. I never cared for Doom 3 or even now Quake 4, I have to keep a strict selection in buying games, only the ones that appeal the most to me, otherwise i'd buy everything and go broke :cheese:
 
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