bigpapa400lb
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Do you think F.E.A.R will out sell Half 2 Aftermath?
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Ennui said:I buy both and then eat nothing but ramen for a few weeks.
Terranboy said:Before the demo I thought "Ooo, FEAR will be awesome!!"
After the demo I thought "Psh, screw FEAR"
Wasn't impressed.
Half-Life 2 sacrificed quality for performance. Combine soldiers have gasmasks on, that preserves CPU usage. They have three fingers merged together, that preserves CPU as well. Headcrabs, vorts, barnacles - they all don't eat up a lot of CPU, because they are smaller, and do not require high details like 40 face muscles or alike. Valve didn't use HDR in the Half-Life 2, so that users with not so new video cards could run HL2. Valve even lowered texture resolution to save up RAM. And even with that, Half-Life 2 graphics are astounding. Now imagine if they wouldn't have done that. Imagine HL2 as Lost Coast, all the way from Point Insertion to Dark Energy. The simple fact that character faces in Half-Life 2 have 40 face muscles and their foreheads wrinkle when they raise their brows, is already a sign that F.E.A.R. doesn't offer anything new. Its graphics may compete with Half-Life 2, but IMO, they're not better. Technically.ibriggs said:Maybe you didnt run FEAR at full Resolution, but with my new computer i can vouch that F.E.A.R. can eek out HL2 *graphically*. The effects, details, and sound were all a litte better. If you run hl2 at lower res, Id say it takes the cake because of the number of details it uses. Things on the ground, more detailed models make it solid on any system....FEAR however has the advantage of being newer, so the lighting, textures, and physics are (IMO) better (especially on a computer than can max the graphics. Im running a dual 6800 GT SLI machine) . I was personally quite freaked out by the FEAR demo, but will play it before I make any judgements as to which is better. My prediction: HL2:Aftermath will be more thought provoking and be my favorite because of my previous HL experiences, but FEAR will be quick and scare you crapless with little or no thought. Which you prefer is gonna be what decides your favorite game.
Pi Mu Rho said:FEAR won't come anywhere near HL2's sales figures.
And the performance is probably 1/4 of HL2's. I put every setting on low/medium with 800x600 resolution, it looks like utter crap and still runs terribly. Meanwhile, I can run HL2 at 1024x768 with everything on high and it runs smooth as silk and looks a lot better. Color me unimpressed, I probably won't be getting F.E.A.R. Plus, I don't like scary games much. :xKare Bear said:Ill get them both, play f.e.a.r on full settings and it looks just as good as hl2.
http://www.gamerankings.com/itemrankings/simpleratings.aspxlucidx said:Never knew HL2 was in a throne to begin with.
Grimfox said:FEAR= Rip off of The Ring and The Grudge with a little Diehard.. It's definitely not scary, you'll be saying "wow that's not original.." about 90% of the time, at least that's what I think.. Stalker will own it anyway when that comes out.
Half-Life 2 sacrificed quality for performance. Combine soldiers have gasmasks on, that preserves CPU usage. They have three fingers merged together, that preserves CPU as well. Headcrabs, vorts, barnacles - they all don't eat up a lot of CPU, because they are smaller, and do not require high details like 40 face muscles or alike. Valve didn't use HDR in the Half-Life 2, so that users with not so new video cards could run HL2. Valve even lowered texture resolution to save up RAM. And even with that, Half-Life 2 graphics are astounding. Now imagine if they wouldn't have done that. Imagine HL2 as Lost Coast, all the way from Point Insertion to Dark Energy. The simple fact that character faces in Half-Life 2 have 40 face muscles and their foreheads wrinkle when they raise their brows, is already a sign that F.E.A.R. doesn't offer anything new. Its graphics may compete with Half-Life 2, but IMO, they're not better. Technically.
Physics are way better in Half-Life 2 as well. On that most of forumers should agree, no matter how much you hate me Let's not forget how advanced Valve has gotten - each model has its own mass. F.E.A.R. has very limited physic abilites. In Half-Life 2 even pick-ups were affected by gravity and such! Half-Life 2 has the best physics a game had so far - and none has beaten it.
I dislike F.E.A.R. for not being original. Most of its features can be found in other games. We had slow-motion in Max Payne, we saw our feet in Halo, its graphics don't offer anything new, due to games released like Far Cry, Half-Life 2 and DooM 3... It's just another good game. 'Tis all.
Max Payne 1 offered us to slow down time real-time. Half-Life 2 offered physics we haven't seen in a game before. DooM 3 is now considered one of the darkest games. Far Cry used an unusual tropic island theme for fighting mercs, not to mention how sweet the graphics were, and you could change the type of renderer in the menu to make the game look overall even better.
I don't know what F.E.A.R. has to offer what other games don't have. If I do play it, it's only for the storyline. And I'm a Slow-Motion fan.
Ever played Silent Hill 3?socK said:FEAR will be awesome, one of the spookiest games i've played yet, and after a nice scare theres always good action ahead<...>
I can't deny the fact I admire HL2 more than F.E.A.R., but I would like you to agree on the fact that Half-Life 2 really offered us something original, something we haven't played or tried yet. The physics engine, facial animations - these features were created by Valve and not taken from some other game(s). F.E.A.R. on the other hand, created a game which adds up from various features seen in earlier games. Usually, in the end, an awful game is released. However F.E.A.R. turns out to be a great game, and I respect that.jdufault said:Well explained comment, but you seem to have a noticable biase for HL2. To make my point here clear, lets do an expiriment. Replace FEAR with HL2. Im sure if that was the case, you would have spun it around to mean:
"HL2 took all the best features out of all those games, and made one really good game!"
iMMuNiTy said:Food + Person = Alive Person.
Food + Games + Person = Satisfied Alive Person.
Games + (Person - Food) = Satisfied Dead Person.