ParkBench - Model

buttcheek

Newbie
Joined
Aug 28, 2005
Messages
67
Reaction score
0
Finnaly, I think I have a good model!! Haha, here is what I have been working on for the past 25 minutes.
bench.jpg
 
Woah nice one :), how do you render like that in 3dsmax7? :O its beautifull!
 
PenGuin said:
Woah nice one :), how do you render like that in 3dsmax7? :O its beautifull!
It is actually the most simple way their is. Start out with a plane, make it 1,000 in width, and 1,000 in length. Make it a color. (Your choice) Then add a skylight. Go to render, then advanced lighting. Once you are in advanced lighting select light tracer. Then render your model and you should get some similar results.
 
more like how do u not render gi in max7. its be done to death.
as for hte park bench it looks a bit highpoly for what it is how many polys is it ?
 
mindless_moder said:
more like how do u not render gi in max7. its be done to death.

Fair enought comment but for untextured models it always shows off the details, its done along because it works so well.
 
Alright, I would really really like to export this into hammer. I have watched a video tutorial, still no go. I would appreciate it if someone could take the time to tell me on AIM, MSN.

MSN - [email protected]
AOL- h0ttsk8r
 
Back
Top