PC Demo - 7pm EST Monday!

I tried it with an X800 for a laugh, running around in complete blackness with a few fire sprites around was actually a decent result lol.

Edit: But I do agree with valves survey, it is one of the most popular ATI cards and I can understand the frustration for a large amount of PC gamers who know they have to go upgrade. I don't understand why the hell they can't create a unified shader model that includes backwards compatibility.
 
No, I'm too cheap to upgrade my system from AGP to PCI-E, and at the same time too cheap to buy an AGP card wastefully when I'll need to upgrade to PCI-E anyway for DX10 :x

Mm. Same problem/s here. If I want to upgrade my video card (AGP), I'll have to upgrade my motherboard, my CPU, my ram, my case, my power supply...
 
Yeah must be so frustrating for people, I do agree with that article, it is shooting PC gaming in the foot. That and hardware and software prices are still far too extortionate, if it gets any worse PC gaming will just continue to get more exclusive and more people with pipes and dressing gowns will spawn on the earth.
 
I loaded the demo up. It ran pretty well actually, and I think most of the settings were on high, but I'm pretty sure I didn't get one of the options, DirectX 10 lighting or something.

But then, when it was loading "Welcome to Rapture," it crashed :(

I think it might be my sound card...it's pretty out of date. I guess I can use my onboard sound, if that is the problem.
 
Worked well enough on High with my 7600GT, though it crashed at the loading screen when I got to the second level of the demo. Worked very well on Low settings.

Preloading the full game now :D

After reading the thread...

Mine crashed too! :( I also have the same video card, but at least I'm not alone. I might have to buy this game after work. The 5 minutes of the demo I played, it looked good. Very good, actually.

Off to work! :|
 
After reading the thread...

Mine crashed too! :( I also have the same video card, but at least I'm not alone. I might have to buy this game after work. The 5 minutes of the demo I played, it looked good. Very good, actually.

Off to work! :|

My second time through the demo, on Low settings, it didn't crash. I haven't tried again on High, but it was a little sluggish anyway so I'll probably stick with Low or Medium.
 
My X1900GT seemed to handle the demo fine. No stuttering and I didn't turn any settings down (1280x1024). Not sure exactly what the frame rate was though.

Phew. That's a good thing to know as I have the exact same card. \o/
 
Nvidia beta 163.44 = great performance driver.

I am running the game on SLI and plus forced 4x on both AA-AF. not even one glitch.
 
Gah had it crash twice now on 'Welcome to Rapture'

=/

Turned some settings down...if they don't work then gonna turn off Steam Community
 
When I try to assign quick save and quick load to keys it just says any key isn't useable. Is quick saving/loading disabled in the demo?

I have all graphics options at max, at 1024x768. I don't know the FPS, but it was perfectly smooth, no stuttering, etc. the entire time. I'll go through with FRAPS running and check the FPS. And that's with the older 93.71 forceware drivers with absolutely no glitches. I'd just update the forceware drivers anyways but they removed the option to switch to the "classic" control panel from the new crap control panel.

My pc:

AMD Athlon 3800 X2 @ 2.4ghz
2gb (4x512mb) Corsair Valueselect DDR400
XFX Geforce 7900GS 256MB @ 600/1600mhz
WD Caviar 160GB 7200rpm SATA HDD
Creative SB Audigy 2 ZS
 
No saving allowed in the demo =/

Shame it ended so quickly! Can't wait for it to arrive :D
 
Haha... Get with the times dude. Seriously, it's been a few years since SM 3 cards have been out. Are you saying you're too cheap to not even get a baseline 6600?
Isn't the x800 faster than the 6600? But anyhow, most people don't buy these type of cards the moment they come out. They wait a year or two for the prices to go down, so they're not necessarily 3 year old cards to some people.

Luckily I'll be borrowing my bro's 360 though.
 
DAMMIT!

I get to the part after the planes crashes then the screen goes black, you hear the guy then my monitor goes "NO SIGNAL". I can still hear the sounds but then Windows tells me there is a problem with Bioshock.exe.

Downloading the CCC to see if turning on VPU Recovery helps.
 
AMD 4400+ X2
2GB OCZ Platinum
Geforce 6800 256MB PCI-E

Will my PC handle this game?
 
Digi - your PC will, your card is a little bit outdated, but it still will handle it pretty nicely. Might want to play in lower resolutions though.
 
Just rant he demo using the BETA srivers and it runs OK, some noticable stuttering. Im playing at 1024*768 with everythin on MAX

Athlon 64 3200
1GIG Corsair Value RAM
GeForce 7600 GT
On board sound )I know doesnt do the game justice)

Im gonna get this game on PC rather than xbox, its much more absorbing on the PC.... I dont like using controllers for FPS
 
Digi - your PC will, your card is a little bit outdated, but it still will handle it pretty nicely. Might want to play in lower resolutions though.
what resolution?
1024x756 works?
 
DAMMIT!

I get to the part after the planes crashes then the screen goes black, you hear the guy then my monitor goes "NO SIGNAL". I can still hear the sounds but then Windows tells me there is a problem with Bioshock.exe.

Downloading the CCC to see if turning on VPU Recovery helps.
What Catalyst drivers are you using?
 
I'm using Omega drivers. (The recent ATi ones don't solve the problen) I've found a fix. I just have to choose DVI on my monitor in order to get the signal back. Kind of annoying...

I had a funny moment against a thug whilst hiding behind a pillar. :D
 
Sweet Sally Struthers, I was right. This game does have pretty tame gameplay.
 
Well ive found a link relating to drivers specifically for Bioshock that have been released by ATI and Nvidia...even AMD :S

http://www.theinquirer.net/?article=41827

Which basically breaks down to:

Nvidia : http://www.nvidia.com/object/winvista_x86_163.44.html
and
ATI : http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=29041

as people are experiencing black screens, stuttering and freezing etc when using the cards listed. I for one have one of the cards. Havent tried it myself yet, but its worth a look.

I mean hell, this game could be better than Half Li..no i cant say it...
 
Sweet Sally Struthers, I was right. This game does have pretty tame gameplay.

tame? what does that even mean? you club people insane people with a wrench and set them on fire .. have you played the game?
 
Well ive found a link relating to drivers specifically for Bioshock that have been released by ATI and Nvidia...even AMD :S

http://www.theinquirer.net/?article=41827

Which basically breaks down to:

Nvidia : http://www.nvidia.com/object/winvista_x86_163.44.html
and
ATI : http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=29041

as people are experiencing black screens, stuttering and freezing etc when using the cards listed. I for one have one of the cards. Havent tried it myself yet, but its worth a look.

I mean hell, this game could be better than Half Li..no i cant say it...
Just to reiterate to ATI users - this hotfix is not a fix for the problems with Cat 7.8's. If you have an AGP ATI card and you use XP, avoid this hotfix as it will install the Cat 7.8's which will not work for you.

Bioshock looks like it could be a very awesome game. I replayed the demo and revised my opinion of the combat a little after:
I took my time to hack the security camera and the turret at the end of it, which made that whole section much more enjoyable (although there was a problem with a security bot getting stuck).
I question whether it will surpass HL2. It has a superb setting and what looks like it could be a great story, but the straight-up shootout combat isn't perfect. On the other hand it makes up for that (as I discovered) with the alternative tactics you can use.
 
Well ive found a link relating to drivers specifically for Bioshock that have been released by ATI and Nvidia...even AMD :S

http://www.theinquirer.net/?article=41827

Which basically breaks down to:

Nvidia : http://www.nvidia.com/object/winvista_x86_163.44.html
and
ATI : http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=29041

as people are experiencing black screens, stuttering and freezing etc when using the cards listed. I for one have one of the cards. Havent tried it myself yet, but its worth a look.

I mean hell, this game could be better than Half Li..no i cant say it...

Is that for Vista only?
 
Is there a time limit on the demo or does it end at a fixed point?
 
The graphics are nice and the setting is awesome but the gameplay stinks of 360. Another way of putting it: When I hit something with a melee weapon for the first time in Prey, I got the same feeling as I got when doing that in this game. This game is gonna be a 7.5 I think. .5 because of the extra features in the game.

Evo, it ends at a specific point. Cliffhanger.
 
Fixed point. It's a good ending, it leaves you really wanting to continue.
 
Yeah thought it was the set-point, had to check though :p
 
My textures are f*cked up. I only see fire and some small sprites and last but not least I don't have a visible mouse cursor eather. Radion X800 card here

ugh :(
 
My current problems: I updated my drivers since I couldn't get past the first level (where the batysphere enters Rapture) and for a while my computer wouldn't run the game at all. It started working again, but it's choppier than before the driver installation (especially when looking at fire), my textures seem to have lower resolution (most notable when looking at the whale while going near Rapture), and I have many graphical glitches, such as being able to see the edges of the map when I'm underwater.

I suspect that this has to do with the new NVidia driver I installed, since it gave a Microsoft error message about not believing that it would work with XP (which I took for regular MS crap) and asking if it should overwrite a System32 file. I actually believe it's the system32 file that's causing it, since I reinstalled the old driver.

What really puzzles me about the situation is that when the driver installation wanted to overwrite the Sys32 file it said that it was overwriting my existing file with a older version of itself.

Any ideas?
 
The graphics are nice and the setting is awesome but the gameplay stinks of 360. Another way of putting it: When I hit something with a melee weapon for the first time in Prey, I got the same feeling as I got when doing that in this game.

Not sure what you mean by this. The melee is wonderfully meaty.

I wish all my 360 games had gameplay that stunk of this.
 
I'm thinking of upgrading for bioshock, crysis, unreal tournament 3, hl2 ep2, ect..
current specs:

Nvidia Geforce 6800 GT (latest beta drivers)
Windows XP SP2
AMD Athlon 64 3700+
2 GB RAM
Soundblaster X-fi sound card with 5.1 speakers

I'm thinking about a new processor (preferably dual-core) and graphics card (DX10 capable for vista in the future)..I ran the Bioshock demo on high (also 1280x1024) and it was a little bit choppy. Other than upgrading my RAM from 1.5 to 2 GB, I haven't upgraded in about 2 years, so I'd like to get my pc a bit more up to date.
 
Not sure what you mean by this. The melee is wonderfully meaty.

I wish all my 360 games had gameplay that stunk of this.

I think he means for example when you investigate a body then hit one button to collect everything as oppose to choosing what you want. No inventory is also a downer, one of the gameplay mechanics in System Shock 2 for instance was maintaining your inventory, carrying stuff you needed and dumping stuff you didn't and re-sorting your inventory to fit in that Shotgun you just picked up. In BioShock you can carry pretty much anything, there's no space issues. Afterall, organizing an inventory on a console could be considered tedious (though I am aware of console games that do have inventory's). There are other mechanics that have some-way gone to replace it in BioShock, such as organizing your plasmids etc. BioShock's interface has obviously been toned down and made simpler (compared to SS2) and the reason for that may be due in part to the joypad. Not that I have a problem with simple interfaces, afterall I love Half-Life 2 and you can't get much simpler than that, just it's simpler than many people expected.
 
I think he means for example when you investigate a body then hit one button to collect everything as oppose to choosing what you want. No inventory is also a downer, one of the gameplay mechanics in System Shock 2 for instance was maintaining your inventory, carrying stuff you needed and dumping stuff you didn't and re-sorting your inventory to fit in that Shotgun you just picked up. In BioShock you can carry pretty much anything, there's no space issues. Afterall, organizing an inventory on a console could be considered tedious (though I am aware of console games that do have inventory's). There are other mechanics that have some-way gone to replace it in BioShock, such as organizing your plasmids etc. BioShock's interface has obviously been toned down and made simpler (compared to SS2) and the reason for that may be due in part to the joypad. Not that I have a problem with simple interfaces, afterall I love Half-Life 2 and you can't get much simpler than that, just it's simpler than many people expected.

These could simply be design decisions that have no bearing on platform. After all, one man's dumbing down is anothers streamlining and less buttons and simpler is generally regarded as better when it comes to game design. If ever there's a point in Bioshock that I wished for an inventory to allow management of collected items then i'll likely agree that its omission is a bad thing. Having played the demo and seen/read the spectatular reviews i'm prepared to think they've made the right choices.
 
These could simply be design decisions that have no bearing on platform. After all, one man's dumbing down is anothers streamlining and less buttons and simpler is generally regarded as better when it comes to game design. If ever there's a point in Bioshock that I wished for an inventory to allow management of collected items then i'll likely agree that its omission is a bad thing. Having played the demo and seen/read the spectatular reviews i'm prepared to think they've made the right choices.

You've got to ask yourself though, if BioShock was coming out just on the PC would 2K gone the way they have done with it? Personally I think if BioShock was just a PC game we'd be getting something a lot more similar to System Shock 2. As it stands BioShock is a good FPS (and the makers have never said it was anything other than an FPS), but at the same time, you'd have to ask to makers of BioShock why they've taken it more down the traditional FPS route than the hybrid route of it's spiritual predacessor. The only criticism I can make in this reguard is that the gameplay is certainly a lot more, standard. Don't get me wrong, I enjoy games that don't push the boundries of gameplay in radically new directions (like HL2) but SS2 really was something a bit different when it first came out and I just think it's a bit of a shame that with BioShock they've taken the more traditional FPS route. Whether that was down to platform issues I have no idea. Though of course they've always said BioShock would be an FPS.
 
Ken Levine has mentioned in a few interviews that the shooter elements of SS2 were lacking and that they chose to label Bioshock as a fps to not alienate more casual gamers and because, unlike SS2, it actually delivers on this front. I really don't see Bioshock as being more traditional or standard than SS2 - there are changes, but the essence of what made SS2 stand out for me is still there - and feel the only consideration that has been made is due to the obvious differences in control between the pc and 360.

When you think back to what made SS2 great, is it inventory and simple stats management or the strong sense of being trapped on a spaceship the choices the game asked you to make resulted in? I've come away from the Bioshock demo (6 or 7 times now, each time noticing and trying something new) with a greater sense of Rapture being an actual place than HL2 managed in its entirety. When Ken rabbited on about each room having a purpose and history I wrote it off as developers spiel, yet when I walk into a restaraunt, see the decor, knocked over tables, blood, I get an eery sense what might have happened here - the bar scene from the Shining springs to mind, you can almost shut your eyes and see people walking about. The detail and consistency of design is enough for it to feel like an actual place. This is what SS2 managed in its day and what Bioshock looks to do it better, but this time with decent combat.
 
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