CptStern
suckmonkey
- Joined
- May 5, 2004
- Messages
- 10,303
- Reaction score
- 62
minor ownage if this guy really is a developer:
GunnyMo (knight):
"I've played the console version and I have to say...it's no Call of Duty on PC. Sure, great game, incredibly done storyline and realism that just sucks you in but the combat...lord, the combat. It's not even combat. They should have called it "Brothers who Flank and Supress the Big Red Dots..............."
Akuma (peon):
You do realize you can turn the suppression indicators off?
Why might we have left them on by default you might ask? Well, tightly integrated fire and maneuver tactic has never been married together so closely in a FPS quite the way BIA does it, and we wanted to ensure players .....................I'm sorry you hate these game mechanics, but Brothers in Arms has delivered on everything we said it would, and people love it.
GunnyMo (knight):
"I've played the console version and I have to say...it's no Call of Duty on PC. Sure, great game, incredibly done storyline and realism that just sucks you in but the combat...lord, the combat. It's not even combat. They should have called it "Brothers who Flank and Supress the Big Red Dots..............."
Akuma (peon):
You do realize you can turn the suppression indicators off?
Why might we have left them on by default you might ask? Well, tightly integrated fire and maneuver tactic has never been married together so closely in a FPS quite the way BIA does it, and we wanted to ensure players .....................I'm sorry you hate these game mechanics, but Brothers in Arms has delivered on everything we said it would, and people love it.