Ren.182
Companion Cube
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- Jul 5, 2004
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DigiQ8 said:Ghost Recon: Advanced Warfighter support PhysX
mmmmmmmmmmmmmmmm
- Explosions are physically simulated with a combination of rigid-body and particle behaviors. Fragments bounce off the surroundings, damaging other game objects and the environment with spontaneous realism.
- Generic effects such a bullet impacts and grenade explosions are drastically improved by burst of debris flying from the impact, increasing the tension and feeling of power of the weapons.
- Objects in the game blow apart with a cloud of realistic dust and smoke that drifts with the force of the explosion.
- Other particle behaviors in the game are physically simulated, such as trash and grit blowing in the street.
Just saw Digi post this over in another thread and it reminded me of this video my friend showed me last night.
It shows a truck exploding with and without the physics cards. And to be honest, i was greatly impressed with the difference.
http://physx.ageia.com/footage.html