Raziaar
I Hate Custom Titles
- Joined
- Sep 13, 2003
- Messages
- 29,769
- Reaction score
- 140
Hey, I tried doing a search, but I cant find any topics that are just really 'physics' discussion. Well, except for ones that have beta information. I dont like reading that stuff. And they all get locked anyways.
I can't wait to screw around with the physics in half-life 2. I haven't experienced realistic physics 'all around' in any other game. Max Payne 2 had PIDDLY physics if you ask me. If I shot a vase, it didn't go flying! ARGH. It was SOOOO dumb.
I'm gonna try everything when I get the game. I think after playing it half-way through i'll try to make a map and screw around and make all knids of weird physics things to have fun. Domino effects, giant bowling ball lanes, you name it!
One thing i'm curious about physics... if the manipulator has a max weight limit, and a car is a certain weight 'near' that weight limit, but not exactly. A little heavier. Can you actually pick up the car and 'drag' it around? like pick up half and the other half is dragging on the gronud? That would be SWEET!
But somehow I think its impossible for the engine to simulate this.
I can't wait to screw around with the physics in half-life 2. I haven't experienced realistic physics 'all around' in any other game. Max Payne 2 had PIDDLY physics if you ask me. If I shot a vase, it didn't go flying! ARGH. It was SOOOO dumb.
I'm gonna try everything when I get the game. I think after playing it half-way through i'll try to make a map and screw around and make all knids of weird physics things to have fun. Domino effects, giant bowling ball lanes, you name it!
One thing i'm curious about physics... if the manipulator has a max weight limit, and a car is a certain weight 'near' that weight limit, but not exactly. A little heavier. Can you actually pick up the car and 'drag' it around? like pick up half and the other half is dragging on the gronud? That would be SWEET!
But somehow I think its impossible for the engine to simulate this.