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Originally posted by Tarkus
hmmm, but it would be cool.. like if we shot a resevoir (don't know if i said it right) with a RPG and cause a flood!!!
Originally posted by Beazil
Actually, this was asked in another thread or forum (can't remember which), but switch is correct: the water cannot spill out (without a script).
Edit: If memory serves, the question was answered by Gabe.
Originally posted by scribblehead
that makes one wonder tho....i mean just think about the infinite possibllity's of a single water molecule??
there is only one possibility, just because it's too complex for a human to predict, or a computer to render, does not make it either complex or simple in the universal objective point of view.Originally posted by scribblehead
that makes one wonder tho....i mean just think about the infinite possibllity's of a single water molecule??
true.. everything we perceive is going to be from a human's pov.. it doesn't mean that no other pov exists, or that you can't try to see something without relating it to emotion or belief, and just see it for what it is physically.Originally posted by SirMcNugget
Yes, but as far as we're concerned everything is from the human point of view.
Originally posted by worldspawn
there is only one possibility, just because it's too complex for a human to predict, or a computer to render, does not make it either complex or simple in the universal objective point of view.
i just meant real time? i thought that was a given, also just because something looks real doesn't mean it's technically rendered realistically. ... i doubt there is many rendered scenes of water that exist today that i couldn't tell the difference from real water.Originally posted by PvtRyan
It isn't too complex to render, there are several plugins for fluids to use with 3d animation programs. Just the real time that forms the problem, and it doesn't add much gameplay to the game, just a fancy gadget.
Originally posted by switch
no, but it could be scriptable to make it look similar to real life, free flowing water is too advanced for current hardware as far as i know
Originally posted by worldspawn
true.. everything we perceive is going to be from a human's pov.. it doesn't mean that no other pov exists
Is that like thinking if a tree falls in a forest, but there's nothing there to hear it, does it make a sound?
.and yes im sure its not scripted it was a feature of the engine.