Goalie31 said:I must be really insensitive
I didn't care about the npc's life span, I laughed if they had a funny death
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Goalie31 said:I must be really insensitive
I didn't care about the npc's life span, I laughed if they had a funny death
Wow! There was so much need to be such a condescending idiot! :hmph:MarcoPollo said:Wow thats amazing because NO ONE has ever heard of THAT name before HL2
/sarcasm
el Chi said:Wow! There was so much need to be such a condescending idiot! :hmph:
Laivasse said:Funny that people should mention the gay thing... it didn't strike me blatantly at the time, but it did seem that Laslo's friend shows more emotion over his death than any other NPC does over anyone else - did feel a little gay. Maybe we're all emotionally repressed.
And about the different faces - I'm on my 2nd go through the game and I paid more attention to the NPCs this time. I only noticed this time that you can make them natter to eachother by pressing E like in the beginning. missed it totally the first time through... But as a result I grew so attached to the pack of NPCs I first encountered at the beginning of Anticitizen One that I went through that entire section, up until Alyx gets captured, with practically the same set of NPCs, saving their hides along the way.
The mousey little medic woman, grim goateed guy in the bobble-hat, similarly bobblehatted mediterranean-looking woman, and black medic guy....once I'd heard them whistling I just couldn't let them die. Not even when the game spawned some Combine soldiers as I left my friends behind - I stacked some boxes to stand on so I could take out the troops for them before moving on. You're not meant to see the Combine warp in out of nowhere as they do at that point, so it spoilt the realism a bit, but that's the price you have to pay.....for friendship.