Bad continuity like that kinda irks me.
COMPLETELY NEGLECT THE FACT THAT APERTURE SCIENCE IS BEING MAGICALLY REBUILT BY GLADOS, BUT YEAH, YOU'RE RIGHT, I'M MORE WORRIED ABOUT THE CONTINUITY OF THE DOOR WITH A PICTURE ON IT.
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Bad continuity like that kinda irks me.
Also who's to say that Aperture didn't steal Black Mesa's portal tech and that's how they get the resources to synthesize many of the components and etc etc
Although I have an eye for graphics, I don't let it come in between me and the gameplay. Because that's all the matters.
Heh, yeah. Apart from that, THEY LOOK AWESOME!ANTI-ALIASING
Makes sense to me. Aperture builds large, modular, self-assembling, self-repairing facility for the testing of high-tech tools and weaponry. Aperture accidentally cedes control to their resident and newly-sentient computer core. Computer core accidentally destroys self through a series of unfortunate events. Computer core realises mistake and begins the extensive process of rebuilding.
Also who's to say that Aperture didn't steal Black Mesa's portal tech and that's how they get the resources to synthesize many of the components and etc etc
i still can't believe that engine's over six years old.
Wow, this looks absolutely amazing to me. I don't care that technically the Source engine is a little behind others (and it seems to have been worked on, anyway). There are two parts of making a game beautiful: creating an amazing world, and creating an engine to render that world to the viewer.
Sure, if the renderer is sub-par it limits the quality of our view into that world, but a good engine without a world worth looking at is useless. Valve have their priorities right by building such beautiful worlds in my opinion, because in a few years when you look back on their games, you don't remember the low res textures, you remember the idea of the world, as they imagined it, not as it was rendered.
How many scenes do you remember as stunning from their videogames (for me the biggest is the reactor core in the citadel)? How many scenes have stuck in your mind from Crysis?
Guys the game won't look like that. That looks older than half-life 2. Expect an upgrade in graphics from Portal.
Maybe valve purposely gave up poor graphic screen shots in order for the player to have the full experience while playing the game?
Either way, this game is far far away from being released ;D
You're joking, right?
And why so? They've already shown us enough from the game from demos to spoil some aspects of the experience, why would they ruin a couple of screenshots?
Heh, you funny guy, you.
About the release date - have Valve said publicly that they will always release around Oct-Nov? At least I haven't found anything saying they did. Let's not speculate, I see it as a coincidence.
Yeah. But, what's that about HL3's release date? I don't actually remember being announced.