[w0f]Oblivion
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- Oct 7, 2004
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The new "Physics Processor" is a big step in a new direction, Personally im looking forward to it. heres a quote from
http://www.gamers-depot.com/interviews/agiea/001.htm
"Walls and surroundings should be fully destructible within games - ever been driving a tank in a game like Call of Duty: United Offensive and been stopped by a shrub? Or why is it you can't blow a hole in a wall and kill your opponent behind that wall? The reason for many of these anomalies? The lack of horsepower under the CPU hood to fulfill those desires. Ageia's PPU is an important step in the right direction as it can take the current limit of 30-40 bodies of today's high-end CPUs to a maximum of 40,000. One can truly see, when looking at those kind of numbers, just why a PPU is the right thing for gaming and should be a technology we all keep an eye on. "
I truely do think this is a step in the right direction, Hopefully ati and nvidia will all develop thier own versions.
Could you imagine having a fully destructable enviroment??
That would be AMAZING
not to mention there would be almost no physics lag in hl2, and we could use much better physics, not the watered down versions most use nowadays.
What do you guys think?
http://www.gamers-depot.com/interviews/agiea/001.htm
"Walls and surroundings should be fully destructible within games - ever been driving a tank in a game like Call of Duty: United Offensive and been stopped by a shrub? Or why is it you can't blow a hole in a wall and kill your opponent behind that wall? The reason for many of these anomalies? The lack of horsepower under the CPU hood to fulfill those desires. Ageia's PPU is an important step in the right direction as it can take the current limit of 30-40 bodies of today's high-end CPUs to a maximum of 40,000. One can truly see, when looking at those kind of numbers, just why a PPU is the right thing for gaming and should be a technology we all keep an eye on. "
I truely do think this is a step in the right direction, Hopefully ati and nvidia will all develop thier own versions.
Could you imagine having a fully destructable enviroment??
That would be AMAZING
not to mention there would be almost no physics lag in hl2, and we could use much better physics, not the watered down versions most use nowadays.
What do you guys think?