Probs with my chair :_(

  • Thread starter Thread starter Deathblow_ESF
  • Start date Start date
D

Deathblow_ESF

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I made a leather chair on my cs:s map and turned it into a func_phsyic or something like that and i entered the map and it was tipped over. How do i get it to stay up?
 
it should be a prop_physics, and make it upright so it doesn't tip over. make sure its not leaning back at all because its fairly easy to knock those over.
 
I have it as a func_physbox. I made it bye making solids i can not tie it to prop_physics.
 
oh, so it's not a model?

Then you simply made it unbalanced in weight and it's falling over because it's obeying the laws of physics.
 
Func_physbox!!!
Use an entity model instead....office chair

Make a prop_physics ENTITY and then select world model as the chair from cs office (from the models folder)
 
models are way better than complex groups of brushes in both appearance and performance.
 
Ok i guess ill have to delete my poor chair. Thanks for the help
 
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