P
Pierre
Guest
Hello ladies and gentlemen. I’m starting a mod for Half-Life 2 called Project EXO. It’s a game based about 100 years into the future where things are not so good in North America. Terrorists have striked all over the place with nuclear and bio weapons. The government creates an elite force to eliminate the terrorists and they succeed. But this special force is now the problem - many of them have gone crazy and they are so powerful that the government has to create a more powerful force to eliminate the "mistakes". You are one of the "mistakes" but you haven’t gone crazy and now you have to survive and fight back.
The terrorism led to a great depression - the streets are now filled with poverty, drugs, sickness, crime, traitors, etc. making your objective even harder.
To get an idea of the gameplay think of Max Payne 2 + Splinter Cell 2 + Hitman + GTA + Deus Ex + Star Wars: KOTOR. it will be 3rd person, it will have rpg elements but it wont be slow like an rpg.
The game style will be fast paced, brutal, violent, puzzling, classy, and adventurous. The game will have RPG elements where you can change your appearance, learn knew moves, buy/steal/trade/earn new equipment, get stronger, faster, etc, etc. But the game will not play like an RPG.
I need a Lead Designer in the modelling/skinning/Mapping section of the team. I myself will be leading Art, Music Composition, Plot, and Screen Play. I'll be more like a director.
Also needed at the moment (in this order) are Concept Artists, modellers, and skinners. Will need coders, mapers, Sound tech, later in development but if you are one of those and want to join the team that’s fine.
If you are interested in the slightest bit plz personal message me with what you are applying as and a small sample of your work. If you want to be the Lead Designer please tell me what mod’s you have been lead designer for before or what mod’s you've worked on.
Once you PM me I will send you a basic documentation on some of my ideas and some of the story line so far. What I talked about at the top was pretty limited to what the game was about and it just sounds like another anti terrorism game but its much more. So please PM!
Pierre
The terrorism led to a great depression - the streets are now filled with poverty, drugs, sickness, crime, traitors, etc. making your objective even harder.
To get an idea of the gameplay think of Max Payne 2 + Splinter Cell 2 + Hitman + GTA + Deus Ex + Star Wars: KOTOR. it will be 3rd person, it will have rpg elements but it wont be slow like an rpg.
The game style will be fast paced, brutal, violent, puzzling, classy, and adventurous. The game will have RPG elements where you can change your appearance, learn knew moves, buy/steal/trade/earn new equipment, get stronger, faster, etc, etc. But the game will not play like an RPG.
I need a Lead Designer in the modelling/skinning/Mapping section of the team. I myself will be leading Art, Music Composition, Plot, and Screen Play. I'll be more like a director.
Also needed at the moment (in this order) are Concept Artists, modellers, and skinners. Will need coders, mapers, Sound tech, later in development but if you are one of those and want to join the team that’s fine.
If you are interested in the slightest bit plz personal message me with what you are applying as and a small sample of your work. If you want to be the Lead Designer please tell me what mod’s you have been lead designer for before or what mod’s you've worked on.
Once you PM me I will send you a basic documentation on some of my ideas and some of the story line so far. What I talked about at the top was pretty limited to what the game was about and it just sounds like another anti terrorism game but its much more. So please PM!
Pierre