SuperHebbe
Newbie
- Joined
- Jan 23, 2005
- Messages
- 52
- Reaction score
- 0
Hi..
My first message on this forum.. Please be gentle with me
Question 1:
First: With prop_physics_respawnable used with xploding barrels. When I shoot the barrel with the pistol the barrel goes into flames before exploding, but after respawning it explodes on the first shot, no flames Anyone?
Question 2:
Foliage, some trees get bright with when you see them from some angles, but some trees work fine... Strange :s I use prop_statics...
Question 3:
When people dies in water the ambient water sound doesn't stop and can't use the "run booster :s" anymore
Question 4:
Is there a way to kill pepole on special point of the map? the trigger_waterydeath kills, but after some time
Question 5:
After testing my map for some time my character starts to act like his on is :S Wont stop when I release the move-key.. And the fps goes down to about 10-15... And sudenly it works fine again.. and so on
Thanks for your help
SuperHebbe
My first message on this forum.. Please be gentle with me
Question 1:
First: With prop_physics_respawnable used with xploding barrels. When I shoot the barrel with the pistol the barrel goes into flames before exploding, but after respawning it explodes on the first shot, no flames Anyone?
Question 2:
Foliage, some trees get bright with when you see them from some angles, but some trees work fine... Strange :s I use prop_statics...
Question 3:
When people dies in water the ambient water sound doesn't stop and can't use the "run booster :s" anymore
Question 4:
Is there a way to kill pepole on special point of the map? the trigger_waterydeath kills, but after some time
Question 5:
After testing my map for some time my character starts to act like his on is :S Wont stop when I release the move-key.. And the fps goes down to about 10-15... And sudenly it works fine again.. and so on
Thanks for your help
SuperHebbe