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Computer and Video Games has had the chance, again, to sit down with Valve's Doug Lombardi, but this time to discuss what Steam is and what Steam is going to be.
I think he makes a great point, and he makes more than just that one. If you want to see what else Doug has had to say, head on over to CVG and take a look at their "Valve Lets Off Steam" interview.In your opinion, what does the introduction of services like Steam mean for talented independent game developers?[br]Doug Lombardi: Rag Doll Kung Fu was shown at last year's GDC as an independent project that Mark and his friends were pursuing at weekends. It was launched on Steam and soon found its way into retail boxes on many European shelves. Tripwire shopped Red Orchestra: Osfront 41-45 to every publisher under the sun: no takers. The company signed on to offer the game via Steam, issued a press release and publishers started calling; now it's heading to retail shelves as well. These examples (and some more on the way) say it all.