Faulk_Wulf
Newbie
- Joined
- Nov 21, 2004
- Messages
- 166
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Hello. I have some quick questions. I just desire to know if the following things are possible or not- I'll take care of finding tutorals and such about how to do the following later, right now I just need some answers while I brainstorm concepts.
Okay, it's really one big question, but I tried to break it up.
1) Is it possible to rig the game to have multiple characters?
-- I was thinking of using a menu option. (Like an expanded version of the "Difficulty" menu option, where each "level" was instead a character's name.) For example instead of Easy, Medium, Hard - use their names "Bryen Kriel, Rosko Gunner, Shadow". Then just rig the Skill settings to give each characters their properties. (Different Max Health/Armor settings, etc)
2) Would it be possible to tie a custom weapon load-out into the above idea, or if that isn't possible- could each "Difficulty/Character" trigger an individual map to be loaded? For example, make a "precinct_template" map, and then just name it different for each character, and load them into it.
3) Is it possible for a weapon to have more then one alternate function? (Specifically, I have an SMG that I need to toggle from Single, Tripple, 5-Round, and Full-Auto fire.)
That should pretty much cover it. Like I said, I am not asking HOW to do these things at the moment. I will search for those answers on my own first, and only then ask about them. I was just hoping for some quick yes/no answers from the collective knowledge of all the modders around here about whether these things are POSSIBLE, and thus give me some dirrection with my concepts.
Okay, it's really one big question, but I tried to break it up.
1) Is it possible to rig the game to have multiple characters?
-- I was thinking of using a menu option. (Like an expanded version of the "Difficulty" menu option, where each "level" was instead a character's name.) For example instead of Easy, Medium, Hard - use their names "Bryen Kriel, Rosko Gunner, Shadow". Then just rig the Skill settings to give each characters their properties. (Different Max Health/Armor settings, etc)
2) Would it be possible to tie a custom weapon load-out into the above idea, or if that isn't possible- could each "Difficulty/Character" trigger an individual map to be loaded? For example, make a "precinct_template" map, and then just name it different for each character, and load them into it.
3) Is it possible for a weapon to have more then one alternate function? (Specifically, I have an SMG that I need to toggle from Single, Tripple, 5-Round, and Full-Auto fire.)
That should pretty much cover it. Like I said, I am not asking HOW to do these things at the moment. I will search for those answers on my own first, and only then ask about them. I was just hoping for some quick yes/no answers from the collective knowledge of all the modders around here about whether these things are POSSIBLE, and thus give me some dirrection with my concepts.