radom grass sprites

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Drewbert

Guest
I'm trying to make it so random grass sprites will pop out of my blenddirtgrass displacement texture, but I for the life of me cannot figure out how. I have read tutorials likethis one, but they make absolutely no sense to me since it seems to deal with some sort of coding and not at all with hammer.
Is there anyone out there that can explain how to do this in a concise and coherent manner?
 
well some textures have the sprites over them and some dont. You will have to copy the texture you want to have the sprites over to a new name and edit the vmt with something like
"%detailtype" "grass01"
I dont know how to make my own details tho, im going to try and figure that out now.
 
You can make your own though for the love of god I can't remember where I saw the tutorial. It's useful stuff anyway.
 
some textures that have random sprites attached do not work in CS:S...
 
Explaining it doesn't get much more concise or coherent, I'm afraid. You can't do this in hammer, nor can you see the result before you compile it. You just need to plug through the tutorial and figure it out.
 
Dead-Inside said:
It's not a model, try env_sprite and choose a grass sprite.

I tried that and didnt find it either.

pur3r4ge said:
Explaining it doesn't get much more concise or coherent, I'm afraid. You can't do this in hammer, nor can you see the result before you compile it. You just need to plug through the tutorial and figure it out.

You know I read that some textures already have this effect that I'm trying to acheive, like red_grass, so I tried it, compiled, and still saw nothing. Is it possible there is a problem with my files or something?
 
Drewbert said:
I tried that and didnt find it either.



You know I read that some textures already have this effect that I'm trying to acheive, like red_grass, so I tried it, compiled, and still saw nothing. Is it possible there is a problem with my files or something?

No, Red grass only works with HL2, in CSS the sprites are not there.

You can make your own if I could only find the tutorial.
 
Why does everyone keep saying CSS? this is for HL2DM, not CSS.
 
rofl :)
as far as I know, it should work in HL2DM without any hassle...
try posting this question at the VERC forums, perhaps Jeff knows the answer :)
 
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