Rate the last game you played

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Crysis - 8.5/10

I started this game a looooong time ago, but got put off by its relative complexity and difficulty early on. I recently continued, and I have to say, I really enjoyed this game. Fun, intuitive AI, gorgeous environments, and solid gameplay. The storyline left a little to be desired, but that may be solved by sequels.


Oh, and the zero G level was fantastic.
 
Fallout 3 - 9.7/10

FINALLY got this today, I've been missing out on a lot. Runs brilliantly on maximum, and plays even better. I haven't been this immersed in a game since, well, ever. Half Life 2 doesn't come close (don't kill me).
 
I'm playing through Fallout 3 at the moment as well, and while I'm enjoying it, it really pales in comparison to... pretty much any RPG made by Bioware... ever. Still its good fun, but most quests just involve "go here, grab this, come back and talk to me when you're done".

At the moment I'm trying to get into Paradise Falls, for those of you who have played the game. So i reckon I'm a fair ways into it. Great modelling work done with the environment.
 
Clear Sky 0/10. Worst game ever.

I do love the mood, the weather, and the casual scares this game can give. I admit that I enjoyed being sneaked by Bloodsuckers. First hearing some foot steps behind you, only to see nothing when you turn around. And then hear that blood sucker cry and suddenly being attacked and jumping from you seat...

But that doesn't really matter much when the game's design is so flawed and it's so buggy. I had to load from an earlier save couple of times, because the game didn't bother to tell me that I couldn't do something, or for example, I couldn't go back from Limansk to get my Clear Sky reward. There were so many ****ing pointless deaths, so many idiotic surprises out of nowhere. Trying to get Cordon and being faced with a machine gun, trying to helplesly figure out why you can't jump over that fence although you can climb on it, or moving to the military warehouses and right when you load the map, being faced with twenty or so enemy forces (while the next map trigger area is right behind you, in other words: no where to run) was so infuriating.

Most of the help call tasks were annoying, and always just interrupted more important things. They would call you from the other side of the map and then call you again every second when you weren't there yet, so that he would go on pretty much continuously. "Where are you, Merc? We need your help. Come on, Merc. We can't wait for you much longer, Merc. Where are you, Merc? We need your help. Where are you, Merc?" The worst part was Yantar where the zombies would just keep coming and coming, and the door would lock until you had clear them out. It didn't help that the zombies were sometimes very quiet and walked slowly so that it would be hard to find them. Then when you had cleared one attack, thinking you would now get to go inside the building, another attack would start.

Oh, but don't forget the Faction Wars! The game was advertised for them. First I thought about joining the Freedom since they were so relaxed, but then I realised what a bunch of wackos they are and I joined Duty instead. I was mostly concerned with the story and finding more bandages (because I was always bleeding to death) so I might have missed it, but they never really gave me any "Lets go kill those Freedom hippies" talk. On my second trip to the military warehouses the Freedom guys had suddenly disappared. I never really fought them myself. Before joining the duty I helped them with the bandits.

Still, however, the Freedom seemed to go very weak. When I walked into their base there was only 20 or so guys. The doors to the big hall closed and the NPCs tried to walk and shoot through them. Then they suddenly opened and my weapon when hidden, like it does in friendly fire sequences. First the Freedom guys just walked around until they started shooting, and eventually I got my gun unhidden as well. When I went upstairs the final guy started shooting me, but my gun was still hidden. I had to go to the corner to get it unhidden. After I shot him there was a couple of messages overlapping, so that I couldn't understand any of them, and I was then rewarded with some cash, yay. So, this was apparently all there was into Faction Wars, few minutes of gun fighting through a door.

When I first cleared the bridge and was ready to go to Limansk I didn't notice the reward I got from Clear Sky. So, I just walked into Limansk. Too bad I couldn't come back from there, as the road had mysteriously been blocked. I had load from a lot earlier save, and fight my way through some of the Red Forest puzzles again, and fight bandits at the bridge, then when it was finished, walk all the way back to Clear Sky, the first map, to get the reward.

Later on in the game the Emissions also got more frequent. This seemed to happen at the start of every map when I was going back for my reward or I was roaming about between the Duty base and Red Forest. I am not sure what the point of the Emissions are, except that the player's story is linked to them, but I do know this: they are ****ing boring. You have to run into this building, it's not even very far away, and it's not hard to get there. You get there and just wait it to be over. And it can really take few minutes.

Then there's the ending. You are talking to Lebedov and suddenly you are standing somewhere else holding a weird gun and you are "too heavy to continue", and you try to throw away the stuff you don't need while you are getting shot from every direction. You are told to shoot Strelok with this weird gun, but you think it's probably too far and I can't really tell which one of them is him anyway. So you run to the teleport, and the next one, and the next one, where is he? and the next one, oh there he is, oh, now he is gone, keep running after him, oh and STERLOK GOT INSIDE AND EVERYONE IS KILLED BY EMISSION. ****! Okay so, this time I try shooting him even from a distance. Oh, ok, I hit him. He doesn't seem to affected by the fact that he has been shot, and that his body is pulsing electricity, though. After getting him half health I start running through the teleports again until I get to the point where I last lost the game, because of the random ****ing thing. Except that this time he seems to be invisible. I try shooting at the area where he was the last time and as I am seeing his healt bar in my hud I know he's supposed to be there. Awesome. So, what do I get after his health has dropped into zero. Do I get my ****ing money back like I kept telling myself as I was bleeding from my ears while I got killed thousand times by "random 70 feet brick wall" gameplay. **** NO! I get a short video of all the guys watching TV together like they had just settled all their differences. Atleast it's a happy ending.


And those are just few of the reasons why I hate Clear Sky, and think that if they can't fix all the problems by some miracle, then they shouldn't make another Stalker game.
 
What a great review! (didn't read it)
I played the first one, sucked, never bothered with this one.
 
Zeno Clash - 7/10

A surprisingly refreshing experience, and one I embraced quite openly as the game entered into its stride. The design, from the quirky, eccentric characters, to the vivid delights of that almost aurora-glazed sky, is exceptionally presented, and certainly worth indulging in. I found the gameplay to be entertaining enough, and the hand-to-hand combat a worthy successor of sorts to Butcher Bay -- the only game I can compare it with off-hand. It can be inherently clunky, and a little too formulaic (enter area, fight, leave area), but I can't recall it becoming tiresome and there's a definite ferocity to the combat with the larger combatants. Bringing the hammer down on the Northern Gang leader toward the end of the game and having it snap was incredibly satisfying.

One big problem I had with the game was that, y'know, it's really kind of sporadic at times -- you're here, there, and everywhere, filtering through various gameplay moments so disconnectedly. There's an entire chapter devoted to traversing a linear quagmire, where you engage in nothing but shooting practice with the games most unimaginative enemies. It has such an air of filler to it at times like these, and they are often.

Ultimately, this didn't deviate from the polish of the core experience too much, nor did it distract me so much as to prevent my enjoyment of it. Unique and gloriously anti-mainstream (Father-Mother = Call of Duty 4 et al; Deadra = Zeno Clash - the innocent, charming soul thrust into a volatile environment), it is certainly worth investing in.
 
One big problem I had with the game was that, y'know, it's really kind of sporadic at times -- you're here, there, and everywhere, filtering through various gameplay moments so disconnectedly.

Oh no you didn't!
 
Team Fortress 2

Kabilliongilliontrillionzillionpointtwo/10

Best game ever.I just love the physics and giving headshots to fully charged medics.It is stress relieving.And even if you get killed.You get motivated to play more.I less than three this game.I don't have it yet.I have been playing it at my friends house and i have to come up with the money on my own to buy it since my parents aren't buying video games for me anymore.And i really suck with money.I'm halfway there and i hope i will be able to buy the Orange Box at the end of may.
 
You broke our agreement. You promised you would never use the word "sporadic" ever again.
 
Virtual On (XBLA): 9/10

Yes, I finally get to relive part of my childhood :D

This was hands down my favourite arcade game out there, I used to want to play nothing but this, and now a Live Arcade port is out.

How is it? Well, lets discuss the major problem with porting it: the controls. The games controls have been ported over well, but I miss the heavy dual throttle setup from the arcade. The graphics have received a nice makeover, though the animations for kill-cams are not so great (doesnt matter to me). The music is nostalgic, but can occasionally get annoying.

By far the most dissapointing aspect of this game is no split screen. Yes, you heard me, a fighting game with no split screen...

What were they thinking?

Anyways, it may not quite live up to its glory days of smashing the mech of your friend sitting next to you in the arcade, but its still a damn good port, and one worth purchasing if you are a fan.
 
Plants vs. Zombies - 9.5/10

Maybe even better than L4D...? :O
 
Crysis - 7.5/10

Pretty good fun overall. No surprise that fighting the aliens was a bit cack in comparison to sneaking around in the jungle, but there were some decent cinematic moments in there towards the end. The zero-g mission was especially cool up until Slimer and his pals from Ghostbusters showed up. The story didn't seem all that bad, pretty much felt like your bog-standard video game story to me. It didn't take itself too seriously at any rate.

Empire: Total War - 6/10

Latest patch screwed up my game more than ever. The AI is now completely broken, they changed the economic side of things to the point where my old campaign save is completely useless. As a nice bonus it now runs like shit too. I said you should probably wait a few months before buying, I think a year or two is probably more accurate. By then modders should've gotten around to making this game worthwhile.
 
Second Sight - 4/10

I’ve always wanted to play this, and oh, what a disappoint it was. Maybe if I’d played it five years earlier I would have appreciated it more, but as it was, I didn’t, and thus I’m compelled to be overly critical of its failings. It’s certainly not a bad game – there are degrees of competence and ingenuity present, but they are overshadowed by the greater evils of ridiculously retarded AI, contrived gameplay scenarios, wasted potential, and a relatively mundane storyline (that is, right up until the finale – there’s a nice twist to the flashback/flashforward mechanic, and it’s just a shame they did not develop it more).

You’re John Vattic, and you have psychic powers. You’re also bald. At least, in the present. Contrary to the idea that a man waking up in a top-secret laboratory with no memory of who or what he is, you seem to have something of a systematic control over your powers, and you’re rarely given the opportunity to unleash. You have your basic telekinesis, astral projection, invisibility, healing, and so on and so forth, but there’s something a teensy-bit mundane about each of them; they’re so reserved, so tame, and your use of them so liberal. It is often more prudent to use your tranquilizer gun to filter through the games enemies MGS-style, but this is hardly surprising – the game takes a couple of pages out of Kojima’s encyclopaedia, incorporating the whole stealth aspect of wall-hugging, camera shooting, locker-hiding, and so on and so forth. You won’t ever actually bring yourself to use any of these, though; such is the lack of refinement to each and every one of them.

I think one of my biggest problems with the game is that as I have a bit of an affinity for winter-environments, I have some ludicrously high-standards for what should comprise them. As this was developed by the Timesplitters crew (Free Radical), I was kind of expecting the same level of awesome that constituted the initial level of Timesplitters 2, Siberia. Indeed, it’s the same location here. But there’s so little atmosphere – it is completely stale. No howling wind, no crunch-crunch on the snow, no sense of below-freezing temperatures. It’s just as bland as the rest of the game. Oh, and before I forget: there’s a mental asylum, and it sucks. That’s right. They ****ed up a mental asylum in a game with psychics, deformed children, deranged lunatics, and corporate conspiracies. A serious crime indeed.

So, if you’re forgiving enough to look past the quagmire of sloppy game design and botched psychic premise, you might find something that entertains on the most basic level. It’s got that air of ...not quite a good game, or enough to fully immerse you, but despite all of its shortfalls and evident incompetence, there is something mildly engaging to it.

Oh, and bonus points for a finale fought with psychic children. It’s just a shame about the psy-proof glass the villain chose to hide behind. Yeah. Psy-proof glass. Go figure.
 
Stalin vs. Martians - 0/10...
I want my $8 back.

Horribly irritating sound effects, graphic glitches out of the ass, and very very boring gameplay.
 
FF3 (DS) - 8/10

This is likely nostalgia speaking, but I thoroughly enjoyed FF3. It's surprising how much touch screen can improve an old formula - moving around and navigating fight/item menus is seamless - and I didn't expect the 3d reimagining to retain the charm and feel of the original FFs, yet it did. It was also nice to play a Final Fantasy game with a fantasy setting again rather than the sci-fi/steam punk we've seen in recent times.
 
Scrapland - 8/10. The racing and vehicular combat is intensely fun. The character quests are meh, the story is dippy, the graphics are quite good. Did I mention the racing and vehicular combat rocks? It's like GTA for kids, but in 3D. You don't get your hands on a seriously fast vehicle until the very end though. When I replay this game (this is like the seventh time), the funnest part is navigating the intricasies of the city at high speeds.
 
Stalin vs. Martians - 0/10...
I want my $8 back.

Horribly irritating sound effects, graphic glitches out of the ass, and very very boring gameplay.

/me laughs and points

I heard it Sucked, I was gonna buy it but I bought PvZ and Killing Floor instead.
 
Plants VS Zombies - 9/10

Game is addictive to say the least! I'm about 1/2 way through the game, I think.

Eve Online - 8/10

Also Addictive :(
 
Like 56 or so, then there's the minigames... quite a few of those.
And a survival mode and so much other stuff, you really get a lot of bang for your buck.
 
Plants Vs Zombies 9/10

I hate Popcap games and any casual game of it's type. Lets just make that clear.
So I was very surprised to find out that PVZ was worth all the hype. Brilliant humour and selection of different enemies and plants, as well the extra mini-games etc. Also, upon starting a new adventure after finishing it, I find I have all the plants I finished with, and Crazy Dave is giving me different stuff to do.

Excellent game.
 
Crysostasis - 7/10

Despite the monotony of the game in general, both in the repetitive aesthetics and the stale gameplay, I think it's redeemed purely by the fact that it's a breath of fresh air in its vision - a flawed vision, but an inspiring vision nonetheless. What's more the story – both the current events and the analogous Russian tale – is an excellent, if slowly delivered, piece of provoking, thoughtful narrative. There are some truly sublime moments to be had.
 
Left 4 Dead Survival Mode 7/10

Only played it for a bit...it's fun, and less frustrating than I thought it would be(although I imagine that will change once I start aiming for certain times), but it just didn't hook me like really good gameplay should. Maybe I should just give it a bit more time.
 
F.E.A.R. 2= %60 (WTF Ending.Completely stupid and cliche!I don't want to see this goddamn coridors!)

Empire Total War=%92 (Great game(Except bugs))

The Sandbox Of God=%89 (One Of A Most enjoyable freeware game!You must play it!)
 
Killing Floor 6/10 (At the moment)

Right, first off, let me be clear, I like this game. What I don't like is the way I have to search for twenty minutes in the Steam server browser to find a game because the in-game one is broken. I don't like how we can't have a simple lobby option to invite friends to ala L4D. I hate the fact that in order to host a game I have to foward ports on my router, then the dev team make out that we are the problem for not being configured properly, NO, it is not our fault. I can host a game on any other online fps no problem, your game is broken.
I don't like the fact that there is only the one boss at the end of the level, a bit of variation would be nice.
I hate the fact that when I lag, I end up rooted to the floor and cannot move, then end up thirty yards away from my team. Again, the only fps I have played that handles lag like this.
I also hate the amateur English voice work that is incredibly annoying.
I hate having to hold a key down to use a mic, what happened to an open mic option?
Single Player is also impossible due to the non inclusion of bots

I like the weapons, they are meaty and satisfying, like a Pepperami.
I like the open layout of the levels.
I also like the levelling up system.

Please Tripwire, fix the ****ing game.
 
Killing Floor 7/10
^ pretty much what stemot said.
The filter system is stupid. So hard finding a good server sometimes.
Other then that, when you are actually in the game playing, it's fun. I hate how you can not sell or simply drop your default weapons so to make space for better weapons.
 
Quake II - 9/10. I'm playing the graphically enhanced 'Evolved' version, and the only reason it doesn't get a 10 is because it needs more monsters - I need a Painkiller or Serious Sam monster mod for that.

Anyway, while I'm playing, I'll occasionally turn on notarget, and look at the critters fidget and whatnot. I never noticed before, but when the Iron Maiden moans, she's actually adjusting her right breast behind that metal, eh, bra. Yikes.
 
Plants vs Zombies Demo 9/10 Gameplay was simple and fun, left me wanting more. Style is funny, charming, and cute.

Crayon Physics Demo 8/10 Delightful and interesting gameplay. Quite a marvelous genuine childish style to it. Soundtrack is brilliant as hell.

I'm definitely gonna burn some serious cash on indie games during the next Steam sale.
 
Plants Vs Zombies : 10/10 Amazing, I love it
Cryostasis: Sleep of Reason: 8/10 A bit monotonous, EXTREMELY difficult in some parts, but overall a great game with an amazing narrative!
 
Killing Floor - 7.5/10

Not as good as I expected.

Call of Duty 4 - 9.5/10

Still Brilliant.
 
Plants vs. Zombies - 5/10

It'd make a good flash game.. It's a REALLY meh game, so why does everyone love it so much? Because they sell it on steam?
 
Plants vs. Zombies - 5/10

It'd make a good flash game.. It's a REALLY meh game, so why does everyone love it so much? Because they sell it on steam?

Because you have no soul and you are dead inside.
 
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