PvtRyan
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You mischaracterize our arguments. Or at least mine.
This is not an issue with killing major lore characters. This is an issue with the development and execution of such denouements being lazy and half-assed. Even if such events are not considered canon in future WC games, they are still very weak on their own.
I am not opposed to being able to kill major characters. I'm all for it if such deaths are handled with nuance and with a certain "epic" feel. But this has not happened. Illidan is the most prominent and recent example. A tortured, misguided anti-hero is turned into a generic villain because he went insane. I think this was pretty crap, but I could have swallowed it if the handling of his encounter drew from his history. If it had drawn upon his feuding relationship with his brother or his pathetic, unrequited love for Tyrande. If it involved significant characters that had largely shaped his development and could have concluded his life with finality and resolution. You cannot tell me that conjuring Maiev Shadowsong back from the dead - a character that nobody liked and was arguably just as twisted and vengeance-driven as Illidan himself - was a good way of closing his chapter. Personal preference perhaps, but you cannot convince me that a character who went toe to toe with Arthas getting offed by 25 players with little outside, magic assistance (ignoring the she-bitch) is satisfactory from a story standpoint. Considering the very rich backstory that the game has, I believe that Blizzard had many ways in which they could have handled the fight and death of Illidan far more successfully. Instead they opted for something lame and simple.
I don't think Blizzard is stupid. I do believe, however, that much of their handling of lore has shifted towards a loot-grind paradigm in which they are content with churning out content for the sake of raiding while utilizing characters with token purposes. As if the inclusion of these people is merely to remind you that you're playing a WC game, even though it doesn't have to make much sense.
Main characters do need to die to keep things interesting. But this is on the condition that their deaths are done well. Otherwise, it's not interesting. It's just disappointing.
In your examples it's all Illidan, but by your talking Blizzard must have screwed up many more big fights. But I can't think of any, Ragnaros, C'thun, Onyxia, Nefarian, Kel'Thuzad were all pretty epic fights with a decent story leading up to them. And I don't think Illidan is one either, he wasn't just dumped in there to serve as bait to buy the expansion, because the entire expansion really does revolve around him, and finally culminating in his death. Blizzard really did craft an elaborate plot involving all big characters (Illidan, Kael'thas, Lady Vashj, Maghteridon) that can be seen throughout Outland. All things happening in Outland somehow involve Illidan and his alliance with Vashj and Kael'thas, like the Fel Orcs and Magtheridon and the draining of Zangarmarsh. It's all connected really and saying Illidan was just thrown in there as a simple token character to give the game WC appeal is not giving Blizzard enough credit.
Lore wise, I don't think there's reason to complain about Illidan's death, his motives were clear and enough reason to want him dead. The only valid complaint could be that he shouldn't be defeated by a 25 man raid with assistance of Maiev, but I think you're either overestimating Illidan or underestimating Maiev and the army of adventurers (remember, Blizzard once said level 60 players with BWL gear were about as powerful as level 3 WC heroes and I guess level 70's in tier 6 are at least twice as powerful). After all, Maiev did capture Illidan before. Maiev is indeed almost as bad as Illidan himself, but that was sort of the moral of the story; don't let the obsession take you over, which is also re-iterated at his death with the "the hunter is nothing without the hunt". I don't see why Maiev would have to be a likable character and I don't see who his nemesis should have otherwise been.
Perhaps Blizzard could've done it better, but that's always the case. But I think the initial "you won't kill Illidan, he'll escape" was much, much lamer than this.