SirMcNugget
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- Jul 5, 2003
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How much has been said on the possibility of writing a seperate system for hair and clothing physics in the source engine. I know that it dosent include a seperate system for either on its own but I think the ability to add it would really liven up the character designs. Especially with the amazing facial animation system already there you could really make some beliveable models. Im thinking something on par with what you see in say the newer aditions to the Dead or Alive series. Non static hair and clothing really bring the character models to life. I bet it wouldnt be impossible given the fact that the physics system can be used on such a wide range of objects. Any comments?