Recommend an RPG.

VirusType2 said:
I quite liked Suikoden III - that was a great game too


OH MY GOD. STFU. THAT GAME WAS HORRID AND IF YOU'VE EVER PLAEYD SUIKODEN II YOU WOULD KNOW THAT. FFS. OMG. PLEASE DON'T CONTINUE LIVING WITH THAT OPINION. capsloc
 
He said he only has a PC, FF 10 is out of the question and any other final fantasy, unless he manages to get the pc versions of 7 and 8. Also Fable is pretty good, but I'd go with morrowind 3.
 
Alright, nevermind then, I think you'll never forgive me if I get fable.

I'll wait for oblivion.
 
Morrowind.. *Shutter* Boring game IMO, just no point to it. No storyline.
Fable is decent to play, I don't care what everyone says, Fable is fun.
 
Morrowind was lonely, and empty... really really depressing and wooden.
 
Morrowind. Get anything else and you should jump off a bridge. I had well over 100 hours of gameplay on my char. Then I made another. It's easy to play in short spurts as well as all day long. So go for this game and you won't regret it.
 
Morrowind is good, but it feels like you're in a giant warehouse full of manequinns. Its expansiveness sacrificed any personal connection, IMO. I also became so freakin' lost as to what to do that I got overwhelmed eventually and decided "screw it".

Fable is good, even if it could have been far better.

Deus Ex... 'nuff said. If you haven't played it by now, then you should. Or I'll kill you.

As for the KOTOR games, I really think you should give them a shot even if you aren't into Star Wars, as they are excellent games in their own right. I myself am not much of a SW buff, but I found the first game to be amazing and it's probably one of the best RPG's I've ever played. Great story, rich universe, great characters (HK-47 ftw), and all without George Lucas' clumsy manhandling. The second game has its flaws, having more bugs. And you can tell that they had to completely hack the ending apart to squeeze in for the release date (**** you very much, LucasArts), but is still good.

And if you want to go in for the long-haul, World of Warcraft is the obvious choice out of the current MMORPGs.
 
Yay! Kotor!

Also, Yay! Deus Ex!

The net, the net's going black JC...
 
Fliko said:
Morrowind.. *Shutter* Boring game IMO, just no point to it. No storyline.
Fable is decent to play, I don't care what everyone says, Fable is fun.

It's an OPEN-RPG, meaning no story really, well there is a story but its main focus is for the player to enjoy an open ended world where he/she can do anything, which is why it's awesome. Oblivion will KNOCK THE SOCKS OFF of all RPG's in my opinion when it comes out. I can't wait. :D
 
Oblivion sounds like it will rock. Morrowind was ok for a while, but then i got really, really sick of how lonely it was...
 
WTF????

Shame on all you guys. Yes, shame. Go hide in the corner.

The game that takes the cake is definatly ultima 7

Currently, ultima 5 and 6 are being remade on the dungeon siege engine. The Ultima 5 remake will be available before december. You'll be able to download it for free at http://www.u5lazarus.com/

The Ultima series are the most immersive world you'll ever have the pleasure of playing in.

For ultima 7 (wich is the game you'll probably want to try first as it is available right now), you'll probably want to use exult (http://exult.sourceforge.net/ ) wich is an open source program that allows you to play it in windows, with better resolution, and lots of added options.

The thing about ultima is that it always pushed the boundaries of what was possible with a pc at the time. The graphics may seem a bit outdated at first, but they'll grow on you in no time.

Try it: ultima 7 (part1: the black gate & part 2: serpent isle) using exult

You won't regret it.
 
Fliko said:
Morrowind.. *Shutter* Boring game IMO, just no point to it. No storyline.
Fable is decent to play, I don't care what everyone says, Fable is fun.


ANYONE who claims Morrowind has no storyline obviously has not played it (that's PLAYED, not RUN AROUND A BIT LOOKING FOR THE INSTA-GIB GUN) and has the attention span of a gnat.

The Morrowind storyline is one of the most in depth i've ever played, certainly as deep as the Baldurs gate games, you just follow it as and when you want - there's no linearity - everything else you do ADDS to the story.

Great atmosphere, looks good, amazing value for money - a years gameplay for £15? bargain. And it will gear you up for Oblivion next year.
 
Beerdude26 said:
You should also play Divine Divinity and its sequel, Beyond Divinity. Very cheap RPG, but very high quality and man is it HUGE! I've played like 2 months on that game.
And it's Belgian :p
This man speaks truly. Even though I have never played the game, I've seen it for €7 in the Standaard Boekhandel. Which is supposed to be a bookstore. But it's BOUND to be good, I mean, it's Belgian and stuff. And it's cheap.
 
I recommend:

-Fallout 2 (larger and interesting than Fallout 1 IMHO)
-Deus Ex - if you would like an RPG-FPS combination
 
The thing I dont like about the fallout series is that towards the end everyone is using ultra high tech weapons and armor, it essentially becomes that either they cannot hurt you at all or is likely to kill you in a single hit.
 
CR0M said:
ANYONE who claims Morrowind has no storyline obviously has not played it (that's PLAYED, not RUN AROUND A BIT LOOKING FOR THE INSTA-GIB GUN) and has the attention span of a gnat.

The Morrowind storyline is one of the most in depth i've ever played, certainly as deep as the Baldurs gate games, you just follow it as and when you want - there's no linearity - everything else you do ADDS to the story.

Great atmosphere, looks good, amazing value for money - a years gameplay for £15? bargain. And it will gear you up for Oblivion next year.


The background of the game is in depth. The actual plot of your character playing the game isn't all that interesting.
 
Morrowind: No shortage of information on this game

Gothic 1: old but amazingly fun, sleeper hit outside of Germany.
http://pc.ign.com/articles/164/164349p1.html

Gothic 2: slightly newer and still amazingly fun, recieved PC Gamer US RPG game of the year award in 2003 I believe.
http://pc.ign.com/articles/440/440104p1.html

Screenshots are all from Gothic 2, Gothic 1 uses the same engine but naturally doesn't look as good:
http://media.pc.ign.com/media/017/017430/img_1777502.html
http://media.pc.ign.com/media/017/017430/img_1777513.html
http://media.pc.ign.com/media/017/017430/img_1777535.html
http://media.pc.ign.com/media/017/017430/img_1777539.html
http://media.pc.ign.com/media/017/017430/img_1749103.html
http://media.pc.ign.com/media/017/017430/img_1555266.html
http://media.pc.ign.com/media/017/017430/img_1555267.html
 
DeusExMachinia said:
The background of the game is in depth. The actual plot of your character playing the game isn't all that interesting.

QFT.

'Oh look, you're the chosen one!'
 
dude, the morrowind storyline is very in depthe while your playing too, you just have to actually listen to the npc's and pay attention to it. that may be hard for some of you though..

anyway deus ex: invisible war: im playing it right now and it is third in line for best FPS ever in my book, great gameplay and i love how theres no direct path. though you may get ticked at the graphics not being perfect, but i quite enjoy them. graphics don't really concern me in any game though so meh
 
I did. I went all the way through. It felt more like they were churning out information. It was a lot like sitting through multiple web pages spewing out the story than a game.

However, i did have a lot of fun with spawning millions of npcs in Balmora and modifying fireball spells and suchlike.
 
eh i guess its just a difference of perspective then, lets agree to disagree
 
I admit that making a gigantic library in whatever the level editor was was fun.
 
Jintor said:
'Oh look, you're the chosen one!'
This is the main storyline of Divine Divinity too. Add twenty plot twists to that, like 200 side-quests and for at least 50 sidequests multiple ways of completing them and you've got a kick-ass RPG ;)
 
DeusExMachinia said:
The background of the game is in depth. The actual plot of your character playing the game isn't all that interesting.

hmm... well, I disagree, the player dynamically creates the storyline his/herself along the backbone of the main quest, so the more you put in, the more you get out. If you (general reference) just run through the game in a straight line just to finish it faster than your mate, then yeah, the game is as shallow as you are.
 
CR0M said:
hmm... well, I disagree, the player dynamically creates the storyline his/herself along the backbone of the main quest, so the more you put in, the more you get out. If you (general reference) just run through the game in a straight line just to finish it faster than your mate, then yeah, the game is as shallow as you are.

It's not an issue of the the player being shallow. It's an issue of the developer throwing "story" at the player without any real interest or care.

It is their responisibility to make me care. If that means making me treasure-hunt fractured bits and pieces of the narrative from a thousand NPCs (while battline a bajillion annoying ****ing cliff racers) scattered across a giant daunting world, then I think it's safe to say they didn't do their job quite that right. The story's there, but there's no real incentive to pursue it.
 
The incentive in all games is to beat it. To beat it you have to play it. If that is too much for a player that they need to be spoon fed a linear A to B movie experience, it isn't the fault of the developers - that's down to good old 'can't be arsed' on the part of the player. :p
 
Conversely, I could argue that it is the fault of the developer couldn't be arsed to foster an environment in which players can't recognize a focus narrative. Honestly, it was like Bethesda dropped you into this large barren world that, while expansive and fantastic, was devoid of any real personal connection or clear scope.

I'm all for a bit of open-endedness in terms of narrative, but there is a point where it becomes ridiculous. I feel only insulted by your inane implication that I'm some kind of shallow gamer for not enjoying Morrowind.
 
morrowind was boring and made the player feel like an outsider, not to mention the fact that it was as depressing as a two dollar hooker.
 
Last One In said:
morrowind was boring and made the player feel like an outsider, not to mention the fact that it was as depressing as a two dollar hooker.

You were supposed to feel like an outsider. That's *part of the storyline*

- this is a game that is split down the middle with pro and con gamers so there are always going to be conflicting reviews. If TheSomeone wants to give it a try, let him be the judge.

others I would recommend are:
Baldurs Gate 1 & 2, Planescape Torment, Guild Wars, Deus Ex
 
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