hot564231
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Oh wow. Really want.
I've been playing Call of Juarez: Bound in Blood (awesome game btw, can't say the exact same for the first game though) and its really got me even more pumped for Red Dead Redemption. The Old West is so much fun.
Look, its got the R* name on it so it is not like they would let it be utter shit, esp. since the tools and engine and such are assuredly being used across all R* dev teams who have assuredly been taught how to use them properly. RDR will be the GTA IV of 2010 for them, so I highly doubt it will be crap.Well it's being made by R* San Diego. They had nothing to do with GTA.
Wonder will they include scalp hunting like in Cormac Mccarthy's Blood Meridian?
Probably not.
;(
and the video game Gun where the player is able to scalp dying enemies after purchasing a special scalping knife
Man, that was one of the goriest books I have ever read. Such ridiculous violence, but I imagine that it is not that far from the truth as those were some seriously tough times. I will be trying to play RDR as the Judge. :thumbs:Wonder will they include scalp hunting like in Cormac Mccarthy's Blood Meridian?
I will be trying to play RDR as the Judge. :thumbs:
it seemed like the gunfights were still FIXME like in GTA IV. Even though the hero is less clumsy than Niko while in motion, the manual targeting still seems to be lacking in precision. From what we saw we are still far from the speed and finesse of Uncharted 2 or Gears of War 2. The automatic lock-on and the Dead Eye mode (slow down effect allowing to shoot in bursts) will of course be a nice alternative the less agile, but let's hope the targeting will be mademore dynamic by release. But we'll have to wait and try by ourselves to be sure