RELEASED Co-op Mods?

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Princess_Frosty

Guest
So I'm looking for HL2 Co-op mods to play, not really bothered about what state they're in as long as they're released/playable in some form.

I already have:

  • Obsidian Conflict
  • Synergy

Thanks in advance!
 
I dont see any being worth it..
Untill Sven Co-Op 2 is released... which probably wont be till like late next year.
 
Too bad no one is playing Synergy, but with the new release around the corner that'll hopefully change.

Obsidian Conflict is good, as there is always someone you can play with. Sadly most of the maps I've played consist of concrete rooms connecting each other with no sense of realism. They aren't very much fun to play either in my opinion, especially with the frustrating continuously spawning enemies.
 
Garry's mod allows coop play and it is rather awesome
 
Too bad no one is playing Synergy, but with the new release around the corner that'll hopefully change.

Obsidian Conflict is good, as there is always someone you can play with. Sadly most of the maps I've played consist of concrete rooms connecting each other with no sense of realism. They aren't very much fun to play either in my opinion, especially with the frustrating continuously spawning enemies.

thats only in some jsc coop levels. old team fort levels with constantly respawning annoying vorts. its boring. then there's oc_docks, which takes a big fat red one, but apart from that this mod is great I think. I like synergys fist fighting animation and the special rifle but apart from that its not that great. people do still play synergy a good bit though :D
 
I'm surprised that considering Sven Coop is taking so long to put out, no one else has simply cut ahead them and stole their audience from right under their nose. I think that shows that people have a certain reverence for the mod and are happy to just sit in wait for it to appear.
 
I'm surprised that considering Sven Coop is taking so long to put out, no one else has simply cut ahead them and stole their audience from right under their nose. I think that shows that people have a certain reverence for the mod and are happy to just sit in wait for it to appear.

Ye be right. Anyone who tries to cut ahead of them will lose plenty of players to SC 3.5 when it is released. And considering that the team want to finish and continue polishing SC hl1 means they will be doing something damn good with SC 2.

As far as I know, no-one else has stated that they are going through the hl2 storyline and making it co-op-able (considering all the progress enforcing cut-offs, single vehicle sections, and general scope of work), using a phrase such as:
Our base code for co-op play over the internet [and] seemless level transitions and that sort of thing is still there
 
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