Hey everybody,
just want to update you guys that Beta Patch 2.1 is out.
Grab the files here:
http://www.eternal-silence.net/downloads.php
Here is the changelog:
[FIX] - Fixed loophole in victory conditions which one server found (and it sucked).
[FIX] - Allowed friendly fire on ships in the hangar regardless of friendly fire setting to stop griefers from stopping spawns.
[FIX] - Better volume check on ship spawns.
[FIX] - Fixed controls getting locked after server hitch in hangar.
[FIX] - es_aethra hangar hole fixed.
[ADD] - Added Medic Class to the lineup. Uses the Carbine. Unstackable healing aura
[ADD] - Guns with no secondary now zoom when secondary is clicked. For ease of use.
[ADD] - sv_reqpool variable: Sets a multiplier for the requisition pool of each team, to control game length.
[ADD] - Added space spotlights to es_asteroid.
[ADD] - More focused es_asteroid scenario with external subsystems
[ADD] - Use keys 1 to 6 to switch seats in gunship, must be bound
We have tried to minimize the teleport bugs are much as possible, but we won't be able to fully resolve the issue until the physics and teleport code is rewritten (coming in 2.2). Also note that people who have modified their configs will need to bind seats 1 to 6 MANUALLY on the controls dialog. Check out the Download Page for the list of mirrors and for the Client Patch and Windows Dedicated Server.
Enjoy and don't forget to stop by the forums!
See you on one of the servers!
just want to update you guys that Beta Patch 2.1 is out.
Grab the files here:
http://www.eternal-silence.net/downloads.php
Here is the changelog:
[FIX] - Fixed loophole in victory conditions which one server found (and it sucked).
[FIX] - Allowed friendly fire on ships in the hangar regardless of friendly fire setting to stop griefers from stopping spawns.
[FIX] - Better volume check on ship spawns.
[FIX] - Fixed controls getting locked after server hitch in hangar.
[FIX] - es_aethra hangar hole fixed.
[ADD] - Added Medic Class to the lineup. Uses the Carbine. Unstackable healing aura
[ADD] - Guns with no secondary now zoom when secondary is clicked. For ease of use.
[ADD] - sv_reqpool variable: Sets a multiplier for the requisition pool of each team, to control game length.
[ADD] - Added space spotlights to es_asteroid.
[ADD] - More focused es_asteroid scenario with external subsystems
[ADD] - Use keys 1 to 6 to switch seats in gunship, must be bound
We have tried to minimize the teleport bugs are much as possible, but we won't be able to fully resolve the issue until the physics and teleport code is rewritten (coming in 2.2). Also note that people who have modified their configs will need to bind seats 1 to 6 MANUALLY on the controls dialog. Check out the Download Page for the list of mirrors and for the Client Patch and Windows Dedicated Server.
Enjoy and don't forget to stop by the forums!
See you on one of the servers!