Remembering the old days...

CyberPitz

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Reading up on Rise Of The Triad, I was looking at the creators explaining the game. I found it funny what they were saying, and looking at todays standards. But for back in the day, HELL YEAH.

* Super huge levels - up to one million sq. feet, and up to 16 stories high!
* Ten unique, real digitized enemies (actual Apogee employees!)
* Thirteen hardcore weapons, including magical weapons.
* Nearly every object can be destroyed - even mark walls with bullet holes!
* Modem and network playable, up to 11 players via an IPX compatible network.
* Adjustable violence/gore levels, from none (for children) to "excessive"!
* 20 Megabytes of explosive graphics, animations, music and digitized sounds!
* Play one of five players, each with unique attributes and abilities.
* In modem or network play, each player can can select what they want to look like.
* Look both up and down, up to 45 degrees, to see what is above and below.
* Ten unique, digitized enemies in the game, plus four multi-stage bosses!
* 15 incredible game hazards, like Spinblades, gun bunkers, huge boulders, Firejets, pits, Firechutes, Lavawalls, gas grates, and more.
* Special effects galore: Fog, lightning with properly delayed thunder, parallaxing skies, real lights that illuminate walls (you can shoot the lights and the room gets darker), ricocheting bullets, wind sounds, and more.
* Jump pads will spring you up into the air to jump over obstacles, walls, other players, (great in multiplayer games) and even to reach new weapons.
* Many useful objects and power-ups, like a fireproof vest, gas mask, Mercury mode (enables the player to fly!), and even a special "god" and "dog" modes, both making the player invincible for a short time (with hilarious side effects).
* 32 page full color game manual.

"This is the most multiplayer-friendly game we've seen, supporting both two player modem matches and 11-player network-fests. In addition, there are nine types of multiplayer games available with many customizable options." -- Computer Gaming World

MULTIPLAYER FEATURES

* Supports modem, serial cable, and network multiplayer games with more specialized options than any game previously released.
* Network games up to 11 players!
* Each player can select one of the five unique characters, plus each player can choose from one of 11 uniform colors. (In team games, each team has the same uniform color.)
* Nine unique Comm-bat games, such as Eluder, Capture the Triad, and Hunter.
* RemoteRidicule allows players to send digitized voice messages to other players (an industry first!)
* With a microphone, a player can even speak directly to the other players in network games! Great for team play or taunting others.
* Play Comm-bat games in the normal game levels, OR use the special Comm-bat levels, which are specifically designed for fun multiplayer games.

If you want to try the game, here is the shareware episode from the website.
ftp://ftp.3drealms.com/share/1rott13.zip
 
AWESOME!



Was ever George Broussard in the game? I would like to kick his ass. :p

Triad Enforcer - George Broussard

D:

I hated that enemy....I'd be running, and then hear, "HERE CATCH!" and I turn to a grenade in my face with him shooting at me with his machine gun.

That asshole.
 
* Look both up and down, up to 45 degrees, to see what is above and below.

Sick, won't be long until more games start doing that :)
 
* 20 Megabytes of explosive graphics, animations, music and digitized sounds!

I don't think my HDD has enough space for all that! 20MB?! Are they crazy?
 
45 degrees? Woah! :O
 
I don't think my HDD has enough space for all that! 20MB?! Are they crazy?

Not sure your age, but I remember when my father got his first 100 megabyte HDD. He told me he only got it so he never had to worry about space again, since we'll never use more than 50 megs of it. He still cracks that joke at me.
 
Not sure your age, but I remember when my father got his first 100 megabyte HDD. He told me he only got it so he never had to worry about space again, since we'll never use more than 50 megs of it. He still cracks that joke at me.

I said that when I bought an 80 gig drive. I was like "Pfft, I was working fine on my 20 gig until it died... I guess ill just get this one so i never need to worry about space again."

Here I am with a 300 gig internal, 250 external and another 160 external and I am now digging around for space.
 
I survive with an 80gb HDD. Only 40% left...
 
I got 2 changeable 80 gig drives, but one is full of shit/viruses/crap, and this one (one I use now) is my good one, still 29.7GB on it.. Keep in mind I had cable internet on the other (at my old house I had cable, then when I moved we had to get dial-up, which is when I switched my drives), and dial-up on this one.
 
Ah shit, looks like I'll have to upgrade.

And it ran spreadsheet so well. :( (don't shoot me)
 
My first HD was 12MB, lol.

Current one is 300GB and I've only got 8GB left! D:
 
My first one was 6gb. ****ing hell I remember being so PROUD of my 366mhz CPU :D

Edit - OMG, and 4mb on-board graphics. TO THE MAXXX.
 
I didn't have a computer until 128MB of RAM was considered pretty high-end.
 
Wow, CP, you talk about this game a lot. Clearly it made a big impression on you.

I remember liking the drunk missile a lot. The all-too-rare Dog Mode was a laugh too. And they actually had a level that was laid out like a quilt pattern. Bizzaro.
 
Jump pads will spring you up into the air to jump over obstacles, walls, other players, (great in multiplayer games) and even to reach new weapons.


Adjustable violence/gore levels, from none (for children)

they probably got sued for false advertisement
 
All I can really remember about Rise of the Triads was how people's eye balls would fly at the screen after you owned them :)

My first computer was a ZX Spectrum 48k. My parents had a few before that, but this was mine :) Then, other than consoles like the nes, it was the Amiga (which was the daddy for years), and then the mighty golden age of the pc begun. Happy days.
 
they probably got sued for false advertisement

Why? They had the jump pads, *hell, they are one of the biggest parts of the game..* and they had the adjustable gore level.

And yeah, I love this game. It made about as big of an impression for FPS on me like Doom/Duke Nukem 3D did. Every time I think of the game, it's only fond memories, and hardships I encountered. I don't know, for an old game, it was ace as hell, and even today, I still play it. I just wish they had something out for multiplayer like they did with Hexen/Heretic/Doom *JDoom anybody?*
 
40 MHz computers ftw. I played Commander Keen, Crystal Caves etc.
Appogee, yay.

Don't even remember what size the HD was, not very big I'd guess.
 
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