Rendering Problems.....

parkour freak

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Ok well i made this map and it has this Sphere in the middle and its floating in mid air and the whole sphere is a func_decal and when it the map renders everything is going well then at the end. of 10. A Microsoft error comes up saying vrad.exe has encountered a Error and needs to shut down.....
any idea how to get it to work?
 
Yes, someone told me to make it a decal something to do with the way its seen or something :/ i have tried it as a normal bush and the render will stop at 8 i have tryed grouping/ungrouping and still nothing..
 
try not rendering with vrad. man i havent used sourcesdk in so long.
 
oh sorry i miss spelled it but yea that is what im useing func_detail and still wont work.
 
here are some pix of it


globe_map1.jpg





globe_map2.jpg
 
try selecting all faces then aling to face... also et the scale and position to hard values..


crap I've had this problem countless times and I keep forgetting the exact solution
 
Ok well i tried and rendering it again..and still got the error.. but i went and tested the map anyway...and here is a pic of it...

BUT the whole time i was looking at it.. the console was saying this over and over and over.... Then i got to close to it and i timed out..

warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun
warning: Vis decompression overrun



new_thing.jpg
 
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