IchI
Newbie
- Joined
- Aug 1, 2003
- Messages
- 2,710
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yo, I posted this rifle a couple of weeks ago but decided to post it again because its changed a little bit and also now its fully complete. Obviasly when I mean fully complete is that its ready to skin and animate and if I do not notice any changes now it will not change. If you can see anything that needs adding or changing could you tell me now. This is so when I hand it to the skinner I will not have to change anything and cause confusing and a total re-skin.
Anyway its 2100 triangles when its 3/4 optamised, what I mean by this is that because the gun is so big when in first person view (I have been testing it) then I can totally delete 1/2 the gun, its actually 3800 triangles when not optamised and just a full gun so it kinda shows how much you can optamised things after you know how they will be animated etc... If you still don't understand what I mean then when you use a gun some parts of it are never seen, so you can delete them. Because obviasly they are not needed.
Anyway enough chat, here it is:
ow and obviasly a wireframe:
This gun is based on the FN2000, but has differences. I changed it in ways but still called it an FN2000 rather than 'the unamed rifle'.
Anyway its 2100 triangles when its 3/4 optamised, what I mean by this is that because the gun is so big when in first person view (I have been testing it) then I can totally delete 1/2 the gun, its actually 3800 triangles when not optamised and just a full gun so it kinda shows how much you can optamised things after you know how they will be animated etc... If you still don't understand what I mean then when you use a gun some parts of it are never seen, so you can delete them. Because obviasly they are not needed.
Anyway enough chat, here it is:
ow and obviasly a wireframe:
This gun is based on the FN2000, but has differences. I changed it in ways but still called it an FN2000 rather than 'the unamed rifle'.