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As some may be aware, Ritual Entertainment who are the developers of the upcoming Source engine game SiN Episodes, have a long history of developing powerful tools and modifying game engines.[br]With tools like ÜberTools for Quake III already successfully established, they've also made several noteworthy changes to the Source engine, including damage zones for vehicles.[br]Every week, fan site Ritualistic gets addressed by Ritual's QA manager with a new question and this week's is asking for the community's feedback on what they'd like to see included in the Source engine:
If you want to see specific features appearing in the Source engine at some point in the future, then head over to their QotW thread to give your opinions.[br]Meanwhile, you can find more information on SiN Episodes by visiting my fansite at SiNEpisodes.net or the official website at SiNEpisodes.com.If you could pick three (3) features to be added to, or enhanced in the Source engine, what would they be?