Rad
Newbie
- Joined
- Jul 11, 2003
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How could I go about making something that a rocket could fly through, not explode, and trigger something else at the same time?
Initially I was hoping to use glass, and onBreak to trigger something, but the rockets just explode when they hit the glass (though the trigger does work). It's been a long time since I played through hl2 so I wasn't sure if rockets could fly through glass without exploding, but I seem to remember that happening.
If there's no way you can make a rocket fly through glass without exploding (but still breaking the glass), are there any other obvious options I have to accomplish this?
Thanks!
Initially I was hoping to use glass, and onBreak to trigger something, but the rockets just explode when they hit the glass (though the trigger does work). It's been a long time since I played through hl2 so I wasn't sure if rockets could fly through glass without exploding, but I seem to remember that happening.
If there's no way you can make a rocket fly through glass without exploding (but still breaking the glass), are there any other obvious options I have to accomplish this?
Thanks!