Anthraxxx
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Anyway, the new engine that they designed for FF13 (the White Engine) was developed specifically with the PS3's architecture in mind, so I think it is highly unlikely that this one will see a port or a simultaneous release anytime soon. That said, I know they licensed the UE3 for next-gen games after FF13, so that tells me that furutre titles will likely be on both consoles and maybe even PC because UE3 can be used to great effect on all of them with relative ease.
If they lose FF, they better start selling those ps3's for $7. . .
Actually im pretty sure I read somewhere the 360 was using the White engine for I forgot what so its not that unlikely.
Edit: http://www.xbox360fanboy.com/2007/03/22/ffxiii-not-exclusive-to-ps3-after-all/
Bottom of the article.
It can be used on other platforms :O
Man do I want to be at that party!!! If only for the FFT info!!!Well I forgot where I read it (Another Link I'll have to find) but Square Enix is doing some FF anniversary party in may and word is they invited microsoft :O That coupled with sony confirming FF13 wont be exclusive. Guess we'll just wait and see.
Ouch. That pretty much sounds like what I've been saying since before the PS3 even came out.Concerning Sony's PS3, Sakaguchi is unimpressed, stating, "Kutaragi-san's architecture ... seven DSPs and a low-powered CPU. I don't like the PS3's architecture." Sakaguchi believes that programmers want to create good software, but PS3 designer, Ken Kutaragi, has made it very difficult. The PS3 disses don't stop their either. When questioned about motion control, Kutaragi says that he finds it unnecessary for the kinds of games he develops (RPGs). Furthermore, he notes that the 360 controller is the "the best one that I've seen, especially the analog. And it's easy to operate, and it's really reactive, unlike the Sixaxis."
When questioned about Final Fantasy and how he would feel about competing with it should it ever grace the 360, Sakaguchi welcomes the challenge. Furthermore, he believes the series should be ported to the Xbox 360, as it would be very successful in North America and Europe. He also notes that the White Engine (Final Fantasy XIII's engine) is multiplatform, implying that a 360 port would be relatively easy.
Finally, Sakaguchi says that Gears of War impressed him so much, he's interested in developing a shooter himself. Hit the "read" link for the full interview.
I think FF13 will be really good, after all, 13 is a 'lucky' number. FF for me is sort of love hate. It really depends on the execution. I didn't like some FF games, but really loved others in the FF series.