Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Used game sales DO benefit the industry. Where do people think a lot of the money received from turning in 2nd hand games goes? Straight back on new titles. Eliminate the 2nd hand games market and it won't just be consumers like Dog who duck out - it'll be plenty of people who pay full release price, confident in the knowledge they can sell on a game once they beat it or if it stinks. Then there's the prevalence of DLC nowadays which means 2nd hand users are still being monetised. Durall's soundbyte is pure greedy shortsightedness.
I consider all of that fairly irrelevant to the more significant principle, anyway, which is this: why should companies be able to dictate the terms of the market purely to maximise their own profits? What god-given right do they have to selling goods that consumers don't also have? Granted, that question applies less to digital distribution, since it's just a fact that games companies control that marketplace.
If SR3 goes on sale tomorrow, I'm sure it would be the publishing giant THQ who give the nod, rather than the Volition devs who broke their backs in crunch time to get the game out. In any case, companies indirectly agree to participate in the used games market by releasing a good which can be resold.But the developer would have to agree to their game being on sale...
I just find it odd that people would rather give 100% of their money to game or gamestop and have non go to the developer which in turn goes shits up and closes rather then support them. So many companys are closing and people should be doing what they can to help out! So many people I know have lost jobs in the games industry because of bad profits, its not only second hand sales of course but it does contribute, and I my self has lost a job from bad profit margins.
People love games but people do not want to support the developer. It just seems crazy.
In any case, companies indirectly agree to participate in the used games market by releasing a good which can be resold.