S.T.A.L.K.E.R: New Q&A from beta testers

Well. Sounds good but no vehicles? Will see how that turns out in a huge world like this.
 
"What is the "re-playablility" level of the game: will re-playing the game with a character with differents properties make a difference, and are the environments opened enough not to feel doing the same things again? A: Hard to say, though there are different factions, the character has no strong specializations, so maybe 1 time is enough."
Wow, that's dissappointing, one of the most major features they still had going for STALKER was that it was supposed to be replayable with no persons experience being the same as another one.. I really hope it isn't true that just 'one time' is 'enough'..
Oh well, Metro 2033 anyway, this game is a SHADOW of it's former self.*Pun intended*
 
If they just left in the goddamn vehicles, I'd still be as excited. Walking through the entire Zone just seems like it would take too long.
 
Stalker is going to have to be absolutely f*cking spectacular to justify its development time and the fact that they're torn out so much of the stuff that made it exciting in the first place D:
 
Stalker is going to have to be absolutely f*cking spectacular to justify its development time and the fact that they're torn out so much of the stuff that made it exciting in the first place D:
"The new issue of the Gamestar magazine for 03/2007 will be available in Germany in two days and contains an in-depth preview of S.T.A.L.K.E.R.: Shadow of Chernobyl. GameStar was allowed to play the nearly complete version of the game in it's own offices, without the publisher looking over its shoulder. The preview looks at the good and bad sides of S.T.A.L.K.E.R., and, at last, gives it the rating of "Excellent", which is its highest praise for a preview."

From www.oblivion-lost.net, source is the GameStar magazines site.:)
 
"The new issue of the Gamestar magazine for 03/2007 will be available in Germany in two days and contains an in-depth preview of S.T.A.L.K.E.R.: Shadow of Chernobyl. GameStar was allowed to play the nearly complete version of the game in it's own offices, without the publisher looking over its shoulder. The preview looks at the good and bad sides of S.T.A.L.K.E.R., and, at last, gives it the rating of "Excellent", which is its highest praise for a preview."

From www.oblivion-lost.net, source is the GameStar magazines site.:)

sounds pretty good so. *Fingers crossed*
 
Gamespot would give it 8.9/10 if the above info is for real.

any way STALKER is great game, and I am going to download it and play it like hell. :D :D
 
Gorgon, you're a ****ing ass you know that? You spend so much cash on your ****ing computer, yet you can't spend like 40 dollars on a computer game that has spent over 6 years in development? Sorry, but I had to say that because that really pisses me off.
Asshole.
 
Do bullets still go through wood and some metals?
 
Having liked Boiling Point, is the game bugged? A: This beta is 100 times better than retail Boiling Point.

Well, thats all I have to know
 
Gamespot would give it 8.9/10 if the above info is for real.

any way STALKER is great game, and I am going to download it and play it like hell. :D :D

Same way you obtained Halflife 2 then, nice going lamer.
 
any way STALKER is great game, and I am going to download it and play it like hell. :D :D

I do not buy all my games, but at least I do not act as if I was proud of this... I noticed that in many of your posts, as if you were bragging about pirating games :|
 
Hypocrite alert! I suppose every piece of software on your PC is bought with hard earned cash eh?

Remus, sure I have a few bootleg MP3s and a few hobby use apps on my PC, but all my games are legit. Being an avid gamer I appreciate the hardwork that goes into games, and I don't steal from the people whose efforts bring me pleasure. If I'm not prepared to pay full wack for a game, I'll wait until it hits budget.
 
Agreed Gargantou...

I buy every single game, because I really respect game developers work. They really deserve their hard-earned cash. If I don't have the cash, I don't get the game. It's as simple as that!
 
No vehicles makes me want to not bother, mainly because I don't want to walk for 30 minutes to get to my next quest.
 
I pirated both Max Paynes, and Far Cry, and Starcraft, and Simcity, and a few other games, and about a month or so after pirating, I end up buying the game to support the developers.

Well, not Far Cry yet, but that's because I don't have any money.
 
I really don't care that much about people pirating, poor people etc, but Gorgon goes around and buys his expensive comp and upgrades it alot with very very high-end hardware, yet he can't be bothered to buy a game he thinks is going to be great? Now that's just lame. I sorta wish it was against the rules saying that you are going to pirate something.
 
Im totally going to pirate Buy this game.

But seriously >_> Eh. I'll wait till the price drops before I buy it. Unless I hear from all my friends that its all kinds of awesome.
 
lack of vehicles doesn't bother me too much. If they were in the game you'd end up driving full speed into anomolies without even knowing.

I guess they removed them rather than having them be immune to the effect. Because otherwise you'd be driving, your geiger counter would only have a chance to click once and bam, you are crushed or burnt to death.
 
New site is a little slow but looks nice and has some new information such as artifact examples:

"Mama's beads -
Mama's beads An extremely rare artifact of unknown origin.
An oddly coiled spiral strewn with pearly droplets. Nourishes the bearer, completely suppressing the feeling of hunger. Anyone carrying the artifact can do without food or drink for an infinite period of time.
The only known side-effect is increased susceptibility to radiation."


Nice to see eating is still there (sausages??? what about vegetarians? no nut cutlets?) despite all the nay-sayers claims that everything good has been cut out. Yes, I was one of them. And going by the beta test interview, there is also no firm yes or no about sleeping either. Things may be looking up...

Vehicles i'm not bothered about, having to walk through a hostile environment as night closes in should add to the tension and hopefully make the game harder (i hate the easy option). One of my main gripes about large map games recently is the ease at which you can teleport/ride/drive all over the map, instantly shrinking the world and taking away any exploration value. Bring on difficulty.

Probably nothing original FPS-wise, but at the very least this will be something new to play while i'm off sick.
 
I think the most I'll miss is searching out a safe spot to sleep/driving around slamming into packs of wild dogs/stalkers who annoy you

the vehicle system was one of the biggest draws because you had to actively search for parts/gas to make it operational ..I mean who wouldnt want to bomb around in a lada in the irradiated zone?
 
Does anyone know if there is a more exact release date, other an "Q1 2007?" I heard the end of march...
 
I'll wait to pick it up in the bargain bin 3 weeks after its release.
 
there is also no firm yes or no about sleeping either

Key features:

* Living-and-breathing world: virtual monsters and stalkers migrate around the Zone, similarly to the player they are preoccupied with day-to-day things ? feeding, fighting, looking for prey, trading, sleeping, taking rest

Sounds like theres a good chance you will have to sleep and rest like the other stalkers and creatures, just simply out of fairness.
 
the vehicle system was one of the biggest draws because you had to actively search for parts/gas to make it operational ..I mean who wouldnt want to bomb around in a lada in the irradiated zone?

mmmm, lada's

but in the playtest it's quoted that zone levels can be sprinted across in just a few minutes, in a vehicle you would be across them before you even started the engine.

Maybe in an expansion...
 
Expansion is unlikely, especially a good one, because the main devs of the game are leaving the company upon completion of the game to continue work on a game called Metro 2033, which is basically an unraped STALKER concept, with a totally new company.

It's sorta funny GSC has already decided there's gonna be a STALKER 2.. I wonder how that will turn out with pretty much all of their lead coders, artists and even lead designers leaving the company haha.
 
Back
Top