C
ChocoTaco
Guest
I'm trying to get a certain door that is perfect looking, but is too large for the spot I'm trying to put it in. If I try to scale the model, it only moves and will not scale. I am using the latest version of Hammer. The door model was added by creating a prop_door_rotating and assigning the specific world model (I don't think it's important which model as they all seem to have the same behavior when attempting to scale them).
Is there any way to do this?
Thanks!
Is there any way to do this?
Thanks!