Scary Games

TCfromBN

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ITT: We discuss the scary games.

Tbh, STALKER freaked me out in places.

D:
 
All games should be scary, even Mario.

no, but really, I wish there were more scary-awesome games.


I really can't think of any, except Silent Hill 2 had some creatures that scurried out from under cars and shit. That freaked me out.
 
Bioshock made me jump a good number of times. The dentist, the doctor in the funeral parlour, obtaining the shotgun, face-to-face with the Houdini Splicer...

... the plaster Spider Splicers. :(
 
FEAR, Bioshock, STALKER ( D: )...

Hearsay:
Fatal Frame is supposedly scary.
 
Doom I/II, Silent Hill (original) were scary when I was younger. Doom 3 is pretty scary, but Condemned takes the cake.
 
FEAR, Bioshock, STALKER (D:)...

Hearsay:
Fatal Frame is supposedly scary.

I rented fatal frame. I thought it was pretty awesome. I can't remember much, but it was a lot more scary anything else I can think of that I hadn't already mentioned.

Condemned was awesome. i finished that game. i don't remember being scared, but I do remember being on edge a lot.
 
Bioshock made me jump a good number of times. The dentist, the doctor in the funeral parlour, obtaining the shotgun, face-to-face with the Houdini Splicer...

... the plaster Spider Splicers. :(
Yeah I'm playing that again (DLC is good btw). The enemies somehow creep up on you and the sound system is amazing.
 
I don't consider games that make you jump scary. They simply surprise you momentarily.

When a game or movie is scary in my book, it gets to you in real life. You start to feel creeped out in the dark, you think you see the dark shadows moving, you toss and turn in bed with images of what you had seen/experienced, it haunts your dreams.

A pop-up scare is equivalent to somebody pretending to throw a rock at your face when you don't expect it.

That being said:

Clive Barker's Undying
 
Condemned: Criminal Origins

FEAR

System Shock 2

Bioshock

EDIT: I havent played it, but Fatal Frame looks really spooky.
 
Ok, I feel like I'm going crazy.. Condemned (both of them) and Bioshock were NOT scary. Either I'm made of steel, or you guys are bitches, seriously. Condemned was just too fun to be scary, I'd always be looking for guys just to use the combat. It was so much fun. Condemned 2 just perfected the combat. Bioshock was too cartoon-y to be scary.

System Shock 2 STILL scares me, though. Nothing like going through your inventory, possibly playing a game on GamePig or something, then going to shoot mode and have a Hybrid RIGHT behind you yelling out 'KILL MEEEEE!!!'. God damn.

Anyone ever notice that the really amazing games are ALWAYS horror games in some way? Why do they do this?!
 
System shock 2 of course.
Bioshock heh I was not scared with it.
Stalker was not scary for me too. I'd say the only thing that scared me a lot was the first bloodsucker in Agroprom. Even X18 and X16 weren't so scary, for some reason.
SS2 is the game that has been scaring me a lot at the moment. I didn't finish it yet, just got it working on Vista, but it scares me a lot more than Stalker or Bioshock.
 
Bioshock had jumpy shock-scares and I was on edge while playing it as a result. Fatal Frame was pretty damn spooky though. I think it's the fact that you encounter a mix of malicious and harmless ghosts; some ghosts will obviously try to rip your face off, but other times you might just witness a sad-looking apparition walk across a hallway and disappear. The atmosphere created by that was intense.

It also had smart little ideas for scares, for example there's an area where you hear all these growling and scraping noises, and after some investigation you find the source of the noises to be a tape recorder hiddin in a secret compartment in the wall, so you turn it off. You return later, however, and the tape player is still off, but the noises are back. SCURREIGH...!
 
It also had smart little ideas for scares, for example there's an area where you hear all these growling and scraping noises, and after some investigation you find the source of the noises to be a tape recorder hiddin in a secret compartment in the wall, so you turn it off. You return later, however, and the tape player is still off, but the noises are back. SCURREIGH...!

This completely wins.
 
Condemned 2 has scarred me from ever visiting a room with a mirror in game ever again. I got spooked so bad cause they wasnt any warning at all, no sounds that I had relied on oh so much, no nothing D:
 
Resident Evil 2 when I was younger.

Silent Hill 2 for it's F*CKASS STUPID CAMERA ANGLES.

Doom 3 had it's moments.
 
If you haven't played Forbidden Siren 1 and 2 on the PS2, then you haven't experienced a truly scary game tbh.;)
 
lol for Eternal Darkness on the gamecube for ****ing with people. IIRC, this is the game where there was a part where the sound would intentionally get dimmer so that you would turn the volume up to hear, and then it would scream at you when you had your volume all the way up...
 
Condemned is a game that unnerves me quite a bit. I need to stop being such a pussy and finish it. Played the sequel demo, doesn't seem as scary.

Also, AvP marine campaign. D:
 
System Shock 2 is obvious.

Thief: Deadly Shadows : Shalebridge Cradle. Good ****ing lord. I watched my brother play it in a well-lit room and we BOTH had enough after an hour of slowly creeping through the hallways, we were so scared. We had to finish it the next day. Still ****ing scary, though.

The Suffering is not that scary, it's gorey, but it's a shooter.

Project Eden has it's moments.

STALKER: X18. "Something is holding the door from the other side". D:
 
Condemned scared the shit out of me on some spots, really got me paranoid in general.

Still have to play Clive Barker's Undying, STALKER wasn't really that scary save for the first bloodsucker encounter.
 
S.T.A.L.K.E.R - Yantar, X18, X16, Argoprom underground tunnels.

After the latest patch even the Wild Territory gets the scary treatment - on full dynamic lighting the area is pitch black at night, and getting bottled over the back of the head with a piece of debris by a near invisible poltergeist with those tiny rat-like things running around is incredibly atmospheric. Or the bloodsuckers. Zombies. Wild Dogs. Snorks. Fleshes ?

Hell, what isn't scary in S.T.A.L.K.E.R ?
 
Ocean View Hotel. Vampire Bloodlines.

Scariest game level I've ever played.
 
System Shock 2, of course. I also mentioned this in the other thread: the HL1 mod Afraid of Monsters is terrifying. Right outside of the Yantar lab in STALKER was great also, the echoing zombie sounds and eerie sepia color tone were some creepy touches.
 
Condemned 2 has scarred me from ever visiting a room with a mirror in game ever again. I got spooked so bad cause they wasnt any warning at all, no sounds that I had relied on oh so much, no nothing D:
The bear, holy shit.

only scary thing about the suffering is how ****ing crappy it is.
God you're ****ing negative. :|
 
FEAR had me on edge constantly, the atmosphere in the labs was ridiculously spooky, first play through of Ravenholm in HL2 gave some scares, especially the first encounter with the fast zombie, Doom 3 has its moment early on but then went shit in terms of the scare factor, the original Silent Hill I remember was very scary but I was young when playing that, and I remember two events in Resident Evil: Nemesis and Resident Evil (Gamecube).

The first when in the police station running down a corridor I had just investigated only for the Nemesis to jump through the window behind me, freight of my life, my mate watching fell off his chair. The second in the cube version of RE, when visting the shack of the malformed women only to go upstairs and here the door slam shut in the silence and see this weird thing move into the landing below.
 
The suffering tbh complete pants packer. System shock 2 back in the old days (with everything dark and silent with surround sound ffs@!), STALKER to some extent, FEAR to some extent and HL to some extent.
 
Silent Hill - I remember the best one particular scene - your in a hospital, and theres an elevator with three buttons for three floors - you explore all the floors and later when you get back into the elevator you notice the fourth button has apperaed - and when you get to that floor its all creepy n stuff, wierd things, critures, screams... ah... Hospitals are creepy...

Clive Barker's Undying made me not to play it at night.

And offcourse, Half Life had its moments.
 
Just so you all know, the Forbidden Siren games are all made by a few of the lead members behind the first Silent Hill game, including Keiichirō Toyama, Naoko Satō and Isao Takahashi.
 
Silent Hill series
Resident Evil 2 (it used to!)
Doom 3 (the first few hours)
Penumbra: Overture
 
Resident Evils for me too. Doom 3 had it's moments, especially these little b**tards (http://www.youtube.com/watch?v=neaM-JORye4)

I gave up on the Marine in Alien Vs Predator because the face huggers freaked me out so much.

Theres a level in Thief: Deadly Shadows called Robbing the Cradle that freaked me out recently, but I don't tend to play that many Horror type games.
 
I also mentioned this in the other thread: the HL1 mod Afraid of Monsters is terrifying.


YES. This mod is f*cking AWESOME, and really goddamn scary to boot. There's a new version with updated graphics on ModDB- I haven't had the chance to play it yet, but I've heard it's awesome :D


Otherwise...

Condemned was scary as shit. Sequel wasn't nearly as scary, but was still good.
Silent Hill 2 is scary as balls. I played it on shrooms with my friend once- it was so awesome :D
 
In order (some spoilers):
  • Silent Hill 2.
    Hands down the scariest game I have ever played. The atomsphere is great and only broken by the sometimes awkward controls and camera views. The game is really psychologically scary in ways that would seem silly if it wasn't so immersive. Eg, at one point you must descend an extremely long staircase down. You must go down at least a km. Then you end up jumping down a series of large holes. Because this game is so immersive this experience scared the crap out of me. If it didn't have its fantastic atmosphere I would have laughed my ass off at how stupid it is.

    Also there's Pyramid Head. He's the recurring boss and you are his bitch. In one of his first appearances he rapes one of the other monsters. The first time you confront him he simply whacks you around until he gets bored and wonders away. It's not because you shoot him (he goes away even if you make no move to attack him), he's simply sick of playing with you.
  • Opposing Force Demo
    This scared the shit out of me when I was younger. First there was the heli crash, then the headcrabs taking over people's bodies and the zombie that attacks you before you have any weapons. Then the aliens teleporting in out of nowhere and ambushing you. Scared the living shit out of me.
  • Resident Evil 2
    Again when I was younger (not as young as the OF demo though) this scared the hell out of me. When you're on low health and ammo and you walk into a room and can hear a licker somewhere, but you don't know where. When you know you can't take him on and you must avoid him at all costs. That's fear, not having something jump out at you randomly from the shadows. Also, the giant spiders that poisoned you and Mr X were rather scary too. Less scary towards the end though.
  • Project Zero
    Creepy Japaneseness and ghosts. Not a fantastic game. Quite scary though.
  • Half-Life 2
    Ravenholm's atmosphere was perfect, but like most games it's not scary at all after your first playthrough. Poison crabs still worry me a little though.
  • FEAR
    Almas early appearances were, for the most part, spooky but the really creepy bits were the visions you get, especially the ones later in the game. Those ghosts that appear later on scared the **** out of me. I actually never even tried attack them to begin with. It simply didn't occur to me. The first time I actually shot at one was the time just before you kill Fettle where it becomes rather apparent that you're supposed to shoot them.
  • Bioshock
Little Sister + Big Daddy combos are scary at first and I always tried to keep out of their way. Then you realise that the Big Daddies are actually fairly easy to kill and even if you die you aren't punished because there are those stupid insta-respawn vitachambers.
 
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