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all weapons and armor must be crafted, indepth crafting system,.
Even if one stands out, it will still be an mmo.
Do you make your own cars or do you buy them? Crafting makes sense in a fantasy/medieval RPG, but in all honesty the closest you'd get in a futuristic setting is customisation of pre existing manufactured goods.
I did not make this one, but it is fantastic.You made that comic right Darkside? It looks like your style, and it's fantastic!
I can tell you exactly who ****ed PlanetSide up: Smokejumper. It was Smokejumper's fault. The problems began when Smokejumper joined the team as producer.Great comic. Anyways I wish someone would make a successor to planetside, but maybe have an actual goal to the game. There was so much potential in that game, but sony ****ed it all up. Anyways I hate online rpgs, they always suck.
I can tell you exactly who ****ed PlanetSide up: Smokejumper. It was Smokejumper's fault. The problems began when Smokejumper joined the team as producer.
I used to talk to the PlanetSide dev team daily, before he joined the team. The team even joked that I was Terrence Yee's lovechild. We'd discuss all the cool shit that was going to be in the game, and ideas, and weapons, and all kinds of shit and then WHAM Smokejumper becomes producer and shit goes to hell.
Thinking of PlanetSide now just makes me sad and angry.
I suppose something like a cross between firefly and Oregon trail. And it'd have to be free.
We're talking about video games so it could be whatever you make it out to be, SWG's crafted gear was the best stuff you could get and to actually craft the best stuff it took real effort unlike every other MMO I played with which tells you which mats you need to craft recipe X or Y.
So basically everyone would like to have a skill based game rather than levels then? What about story. If it werent a pre-existing setting like Star Wars, or Star Trek, what kind of story elements would you all find to be intriguing?
Sorry I like a little reasoning in the games I play in terms of the setting, rather than the look merely being a dress over a generic MMO engine full of the usual generic MMO tropes.
What do you guys think of customization? Obviously everyone loves customization, but do you guys think it is absolutely imperative to have it visually represented on your avatar? Is that the kind of distinction you want, where someone can tell your character apart from others by look, or is it more in the idea of having different stats for your weapons and armors that you can pick and choose to customize your character the way you want in that fashion? If you were to put one over the other, which would you choose?