Hello. First of all i want to tell you that my english sucks.
But! I found something intressing on two of the pictures of City 17.
Everything in Half-Life 2 will cast shadows and rejact like it does in our world, right?
well if you look at these two pictures:
Picture 1
Picture 2
you can se that on the ground around the two horses there is a kind of fence, the "pipes" has a shadow, but the rope that binds them togheter dosent have a shadow, the wires between the houses dosent have a shadow either...
Could it be like it is in Half-Life 1 that some textures/entitys dosent cast shadows, it´s really lame. But i dont care, you wont think of that when you play the game...
once again im sorry for my extremly bad English!
And i hope that you understand what I mean.
I dident know in witch room i shoud post this topic...
But! I found something intressing on two of the pictures of City 17.
Everything in Half-Life 2 will cast shadows and rejact like it does in our world, right?
well if you look at these two pictures:
Picture 1
Picture 2
you can se that on the ground around the two horses there is a kind of fence, the "pipes" has a shadow, but the rope that binds them togheter dosent have a shadow, the wires between the houses dosent have a shadow either...
Could it be like it is in Half-Life 1 that some textures/entitys dosent cast shadows, it´s really lame. But i dont care, you wont think of that when you play the game...
once again im sorry for my extremly bad English!
And i hope that you understand what I mean.
I dident know in witch room i shoud post this topic...