Ships in teamplay

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Yo, I havn't committed myself to making this yet but I am considering making a map for a team based mod that centers around each teams' ships and fighting on the sea. Ive been trying to figure out how to make ships configured to such a way that as they move across the water (freely) they do not leave the players behind (like prop_phys usually does, and unlike func_trains do) or push them back to the walls. If it is possible, I would like to make it so as the ships travel along, the crews can travel around them freely without the movement of this ships getting in the way of, say, a player walking from the crow's nest down to the deck and down into the hold.

Anyone here have any ideas, or have expereince with trying this out either succeeding or failing? Thanks.
 
It's gonna be hellishly hard.... i can tell you that...

Whod gonna control the ship for one thing? And how?
 
Well that part wont be hard, just 3 thrusters per ship on the master phys object. My current plan is to create a master phys object that has the actual ship (func_brush) parented to it. The master phys objects will be elsewhere in the map and act as sliders, and for ship collisions I will merely make an invisible low poly shell around each ship that's welded to the master phys objects.

I am at work atm so I really can't test it out just yet.
 
One of the main selling points of a tracktrain is that it allows movement and also takes players with it :p
 
Yeah but I cant give players freedom that way. Maybe I'll just make phys objects and leave it at that.
 
Oh, you want driveable stuff? What about a small physics prop skeleton with a func_brush hull wrapped around it, that func_brush being parented to the prop?
 
I thik it'd be easier mgetting the HL2 weapon arsenal and stuff into the "pirates of the caribean" game
 
sounds like a hard and long task, once you got it down, let the cs sourcers know how to do it. It would be real fun in a cs source game :D
 
if you dont need movable ships etc have you thought of just making the ships stationary and have the scenery move around them. Then you can have ship boarding battles without and flying props.
 
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