Shouldn't the AA issue been resolved a LONG time ago!?

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Both the R300 and NV30 have been out for some time now; shouldnt someone at VALVe or nVidia noticed and resolved this issue with AA like 6 months ago? AA (and AF) are important features in 3D gaming, I find it hard to believe that this issue was recently 'discovered'. If these issues have been known for a long time (which is probably the case), why have they not been long since resolved?
 
It was a hardware issue with nvidia as far as i know so valve couldent do much really. Hope that helped
 
Yes, but there are people at valve who probably spend a lot of time testing hardware configurations. Surely someone at valve has popped in a GFFX and tried half-life 2 on it :rolleyes:
 
Originally posted by Killa|3yte
AA (and AF) are important features in 3D gaming, I find it hard to believe that this issue was recently 'discovered'.

In my opinion, AA and AF are NOT important features. They are nice features but they are still a luxury. It is not one of those features that the game needs to run. This could be said about a lot of features technically but in my opinion, in terms of priority, AA and AF are dead last. That is me though.
 
Why oh why?

Shouldn't you have posted this in the existing thread?

Perhaps more importantly, if you had simply read the existing thread on this topic, you would have realized that other people have already asked this same question in THAT thread. Just read, that's all...
 
Originally posted by marksmanHL2 :)
It was a hardware issue with nvidia as far as i know so valve couldent do much really. Hope that helped

Know what you're talking about before you talk about it please.

The problem is with BOTH ATI and Nvidia cards.
 
and are you sure. I aint 100% sure but i am fairly sure that it was a Nvidia problem and thats why valve has been saying get ATI.


Seriously If i am right then my respect for you just droped a notch
 
Re: Re: Shouldn't the AA issue been resolved a LONG time ago!?

Originally posted by Banana
In my opinion, AA and AF are NOT important features. They are nice features but they are still a luxury. It is not one of those features that the game needs to run. This could be said about a lot of features technically but in my opinion, in terms of priority, AA and AF are dead last. That is me though.

Thats sort of naive like saying pixel shaders are just a luxury. Many game devs have said that AA and AF is going to be very integrated into games in the future. It was either someone at Valve or Epic that said that AA is extremely important for next generation games and the 'cinematic' look.
 
Originally posted by marksmanHL2 :)
sorry but thats not what i was told.

Lifthz is correct. Just that for some reason, the fix for the R300 series of cards can be done in drivers whereas the nVidia fix will require some hardware tweaks.
 
Originally posted by marksmanHL2 :)
and are you sure. I aint 100% sure but i am fairly sure that it was a Nvidia problem and thats why valve has been saying get ATI.


Seriously If i am right then my respect for you just droped a notch

It's an issue with multisampling FSAA, NOT nV or ATi. Just that for some magical reason (prolly that ATi is just..well..better;)) ATi can fix their problem using software and nV cannot.
 
n00bs!

1) The problem currently exists for both ATI and nVidia cards.

2) The problem lies with not only the cards, but also direct X itself.

3) If you think that this bug hasn't been discussed by the parties involved BEFORE it was made public you're just plain stupid.

4) Valve believes that ATI hardware is sufficient to eliminate the bug with software changes. Valve does not believe nVidia hardware has the same capability.

5) According to a recent post (see link on this forum in appropriately titled thread) nVidia thinks they CAN fix the problem with updated drivers (software).
 
but seriously Lifthz, i have been following this game alot, and i thought i knew what i was on about. No need to scank me like that. I have looked at this forum more or less everyday since i joined and am fed up of being told what to do. I know more about this game than most. Honestly. Especialy the technical side.

I didnt read into that FSAA much because it didnt interest me much because I believe they will fix it all before the game ships :)


Again i opolpgise for my post, it was a bit rash.
 
Originally posted by marksmanHL2 :)
ok then fair enough, sorry Lifthz. :)

Now my respect for myself just droped a notch :p

Not as much as your respect for me would've dropped if I was wrong.

Originally posted by Ahnteis
n00bs!

1) The problem currently exists for both ATI and nVidia cards.

2) The problem lies with not only the cards, but also direct X itself.

3) If you think that this bug hasn't been discussed by the parties involved BEFORE it was made public you're just plain stupid.

4) Valve believes that ATI hardware is sufficient to eliminate the bug with software changes. Valve does not believe nVidia hardware has the same capability.

5) According to a recent post (see link on this forum in appropriately titled thread) nVidia thinks they CAN fix the problem with updated drivers (software).

This is totally true.

However I think the problem was also Valve's decision in the process in which they create their textures. I just think they could've easily picked another process, but whatever. It's all good if the problem gets fixed.
 
And i am not a noob ffs!

Take a look at some of my other posts, I respect others so long as they respect me


noob!


j/k :p
 
maybe so lifthz but I will try to make sure I know what I am talking about in the future. :)
 
Originally posted by Ahnteis
If you think that this bug hasn't been discussed by the parties involved BEFORE it was made public you're just plain stupid.

I'm so glad you have all this inside information :rolleyes:
 
he doesn't have to have information, you'd have to be stupid not to assume it hasn't been talked about by all parties involved before
 
the n00bs was meant more as a frustration comment then an insult.

Let me get this straight - you believe that valve, AT THE ATI SPONSORED BOOTH, using their hardware, just turned off AA and no one noticed?

ATI: Looking good - gonna use AA?
Valve: Nah - we don't really want this game to look the very best. Ok if we do that with your name plastered all over the place?
ATI: Go right ahead. Only n00bcaek's would care about AA anyway. Besides, no one will notice.
Valve: Yeah. By the way, we're just leaving it turned off for kicks. Not because there's a bug or anything.
ATI: You got any beer?
 
Originally posted by marksmanHL2 :)
maybe so lifthz but I will try to make sure I know what I am talking about in the future. :)

It's not that being wrong is a crime, everyone is wrong at some point. However when people spread false things and it becomes a 'public fact', I hate that. I've been hearing too much people blame the problem on Nvidia for no reason. Lol.
 
lol, i hate it too. In fact thats probably where i got the idea from, people blameing nvidia lol.


So ok, :cheers:
 
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