Sins of a Solar Empire

HunterSeeker

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Sins of a Solar Empire Beta

I have recently begun playing the beta of this RTS, and I do not regret preordering it.

It is basically like a 4x Space Strategy Game, but in realtime (and with multiplayer in the final version) and it does it very well.

There is something special about seeing your capital ship destroy a fleet of 20 enemy frigates :). And it is also really fun to nuke planets to oblivion.

http://sins.stardock.com/
 
I have galactic civ 2. This game looks awesome. I think I might buy some tokens..
 
Looks great, what kind of RTS is it?

Same vein as Homeworld?
 
Pretty much. only theres a galactic map, sort of like the total war series or Gal Civ. Only everything on the galaxy map is happening in real-time. EPIC.
 
Just got into the beta, it's brilliant, and there isn't really much there anyway. Can't wait for beta 3 thats here soon I believe.
 
It's by the guys who did Catacylsm so I imagine it's a bit like homeworld, but on a bigger scale.
 
Where do I sign up for the beta?! :D
 
Its important to remember that all content that will be in the final game is not yet in the beta.
 
I have recently begun playing the beta of this RTS, and I do not regret preordering it.

It is basically like a 4x Space Strategy Game, but in realtime (and with multiplayer in the final version) and it does it very well.

There is something special about seeing your capital ship destroy a fleet of 20 enemy frigates :). And it is also really fun to nuke planets to oblivion.

http://sins.stardock.com/

Did you say it was just a beta, I thought it was already out?

I like this bit

The Iron Engine is designed to perform well on systems ranging from middle-of-the-road hardware, to the biggest, most powerful machines on the market today. Effects, number of ships, planets etc. are only limited by how powerful your machine is. There are no hard-coded limits.
 
Pretty much. only theres a galactic map, sort of like the total war series or Gal Civ. Only everything on the galaxy map is happening in real-time. EPIC.

So its across between Ascendancy and Imperium Galactica II then
 
I was just wondering if there was any new info on this game?

Release date? Demo date? anything?
 
I was just wondering if there was any new info on this game?

Release date? Demo date? anything?

Well release date is on their site, about 100+ days. There is quite a lot of information available and if you pre order the game you get in to the next beta which is soonish i believe.
 
Already preordered, this game looks fantastic. I think Beta 4 starts in a couple weeks.
 
So who else has this game? I just finished downloading the beta, maybe we could get some multiplayer going.
 
If there's any way to get in the beta without preordering a potentially shit game... I'm all for it.
 
Yeah, I really want to try the beta, but I don't have the money currently to pre-order it especially if I figure out I don't want to buy it.
 
I'll play it some tonight and let you guys know how it is :)
 
Impressions:

After playing a couple games against the computer, I have to say that this game is, and you can quote me on this, "****ing epic". The scope is fantastic - you can zoom all the way from fitting five dozen planets and six stars on half your screen, all the way down to watching individual fighter ships and their squadron partners launch from their capital ships to bombard enemy vessels. Every planet has its own differently-sized gravity well, min/max capacity for population and logistic/military structures, and resource-laden asteroids, and the number of "jumps" away it is from your home planet dictates its "allegiance" to your empire (affecting tax incomes, resource harvest speeds, probability of civil uprising, etc). Every ship can be upgraded through a huge and complex tech tree, which controls your maximum fleet size, weapons and hull effectiveness, and so forth.

Plus the graphics are pretty sweet.

All in all, if you liked Homeworld, and you at least don't mind macromanagement, then you'll love Sins of a Solar Empire.
 
Personally I found that the Beta was quit repetitive, I doubt that will be the case of the full game however as the beta only has a small part of the content.
 
It's both. I haven't tried any multiplayer with other people yet, but I imagine it'd be fairly awesome.
 
Cool, I might acquire it and try it out cause I asked at the local EB if they were taking pre-orders and they said it wasn't in their system, sigh.

Thanks.
 
You have to go to the official website to pre-order the game, if you want to get into the beta. Preordering via "tokens" gets you access immediately, while preordering with a credit card or paypal gets you in for the next upcoming beta release.
 
After watching all of the beta 3 videos I'll probably *have* to try this out :O
 
So Raz, what do you think of those videos?

Also, this game gets better the more you play it. I'm playing this almost as much as I'm playing TF2.
 
I have a question, on a complexity scale, where 1 is GalCiv 2, and 10 is Space Empires IV: Deluxe, where does this end up?

Like, is there alot of room for diplomacy ala Space Empires IV, or is it just like 4 different factions always fighting eachother?

I mean, honestly, if there isn't diplomacy, it ain't a 4x game.
 
There's diplomacy. Let me put it this way: If you wanted, you could be nothing but an economic powerhouse, controlling the flow of battles by placing bounties on other empires and trading resources with others.
 
What's the empire limit(I.e. amount of empires that can exist in one game)?
 
Right now in the beta, 10. It might go up for the final release. It's also good to point out that the ship limit isn't hard-coded, so you can theoretically keep on building ships until your computer takes a full minute to render each frame. I've seen screenshots of one guy controlling 20,000 ships at once. It was just him screwing around, but it was still epic as all hell :p

Also, alliances aren't static. You can create and destroy alliances with other empires whenever you want (though I think that's an option that can be turned off to enable static teams).
 
Thanks for the info, my hype for this title is increasing, I'm a huge 4x space fan, been playing it since late 90s, my fav series being Space Empires for their depth, but this sounds like it might almost rival them on my fav strategy games list.

Heck, aslong as I can have three-way battles with a few hundred carriers and a couple of tens of thousands of fighters, I'm happy!
 
Does the game have the feel of being epic, or is it like how you feel when you just launch into a quick RTS match and things end rather quickly as well as there being a sense of "one mistake can lose me the game".
 
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