Skybox

Tyguy

Space Core
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Aug 22, 2004
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ok, so i made a map, and it stinks, but whatever. Anyways, I want to add a skybox...and im not quite sure how to do it...some of these tutorials assume you already know how to do some of it........how do i go about adding one....i know in Unreal Tourament, you would make a smaller room with a camera pointed towards a sky texture and the map would reflect that...is that the same principal?
thanks for your help..

and please, dont link to the VERC...:)
 
Any face you want to be a skybox select it in texture mode and set it to the skybox texture, it should be blue with grid lines and skybox on it. To change the skybox itself go into Map>Map Properties and change the Skybox Texture Name value to whatever skybox texture you want to use. As far as 3D skyboxes, you're on your own I've not tried them yet.
 
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