So anyone NOT like D3?

i have a problem with the game....after about 5 minutes playin i the sound turns off and i have to restart the game but it still happens.... any idea whats up with it?
 
I completed it earlier today (on hard) - It's an awesome game but in terms of baddies I was expecting more, I would have liked it if the models were closer representations of their Doom and Doom2 counterparts. I would have also liked some more outside activity, not just dashing from building to building.

I guess the ending is a bit of an anticlimax but that can be said when you complete any game that you've been looking forward to for a while.
 
-=[Diablo]=- said:
i have a problem with the game....after about 5 minutes playin i the sound turns off and i have to restart the game but it still happens.... any idea whats up with it?

i definitely think it's problems with your sound card. update it. try disabling sounds from windows.
 
Doom 3 is a little too much on the satanic side for my liking, but it's still a good game. I think it would be a bit more fun if you could actually see where you were going and it didn't take 10 minutes to navigate through all the hallways and such. Having to check every single hallway, nook, and cranny for demons and zombies gets a bit frustrating too. The graphics, as stated by most, are spectacular, there's no doubting that. The game itself doesn't seem like anything special to me.

The MP in my opinion is horrendous, but then again, they didn't focus on it much. Hopefully some MP mods will rescue this engine because it would be terrible to see it wasted. Overall, Doom3 is a good game, maybe a bit too dark (not just the lighting :D ) for my taste but I will play the SP through completely.
 
Am I the only 1 who thinks the graphics are bad?
 
Did anybody the train level was suspiciously like the beginning of HL, they even had the pleasant femal announcer going on about the company while you were riding it. It's not a bad thing, I know there is very little different that you can do when you include a rail train in your game, but still...
 
They copied it because its a good way to open a game and show off the facility, many games do the ride intro, maybe not a train ride, but something to that effect.
 
Well I've played about 3 hours of it and all I have to say is meh. It doesnt impress me as much as I thought it would. Gameplay gets extremely repetitive. At least up to the point that I have played. The graphics are nice and the game runs smooth but after the same levels over and over again, that gets kind of boring as well. I'm looking forward to Half Life 2 more then ever now.
 
^ Yeah, I'd say so too. I'm not upset about the $55, but I just thought I'd get a little more for my money..
 
is it or do the graphics seem alittle blurry,fuzzy anyway im not judgin the game on the pirate version im gonna w8 till the 13th when it comes out....
 
Ive been thinking about going over the bestbuy and picking up D3 all day......

Im starting to get the impression that i should wait untill it comes down in price.
Oh well atleast we can look forward to some kickass games based off the engine.
 
Don't listen to the trolls. This game owns. It'll make you realize what a sissy you are (hey I just say it like it is).

Whatever you do, play it in the dark, with the volume at least halfway through (the sounds are deliciously paranoia inducing). If you can be alone in your house when you play, do it then. Also, the game is supposed to be very dark. It just adds to the tension. Don't screw it up with high gamma/brightness. Use "the flashlight".

^^Like that
 
Lol it's funny because they have an opinion on a game they are suddenly trolls.

If they where like OMGWTFBBqH4x d3 = teh sux then they would be trolls.

My diagnosis boring and predictable.
 
Element Alpha said:
Don't listen to the trolls. This game owns. It'll make you realize what a sissy you are (hey I just say it like it is).



^^Like that

So if someone has a different opinion about a game then yours, it makes them a troll? hmm... :rolleyes:
 
Geez. I just preordered the game. Why the hell do they gotta make games like this so damn expensive just cause its a popular namebrand? Namebrand product marketing is bullshit. I had to pay 54 dollars for it normal... even with free shipping, plus 4-5 dollars for tax? It's the same price i would have payed just picking it up at the store, but with all the convienance of ordering it online. Unfortunately its the only game in 2 years I paid 60 bucks for without any special shipping or anything. That's just normal price after tax factors in at most places =(
 
Wow, someone actually said Doom 3 was quake II with better graphics...I can't believe it.

I bought the game earlier today, and I just cannot get enough play time in. The game is so damn good, and I'm just floored. Graphics wise everything is, of course, fantastic, and excellent looking. There is not one thing wrong with them. The sound is deliciously well done. The scripted sequences are terrific. The combat can get REALLY intense sometimes, with 8 or 9 enemies fighting you at once, and at times it can be slow, with some unseen foe stalking you from the shadows. It's atmosphere is thick with fear, and very, very well crafted. The whole game has such a high degree of polish that i have to put it in a class of it's own. Doom 3 comes very close to movie like levels of quality not only in it's looks, but in it's wonderful acting, and overall attention to detail. The thing that really shocked me though, and I mean really shocked me, was the GUI surface system id has implemented in Doom III. I have not seen anything like it in a game before. What a difference it makes to see computer terminals, televisions, and other screens, which don't just loop through 3 textures or so, but are fully interactive. It's not just eye candy either, it's used to great effect in some areas. It also does something I thought only HL2 was doing right now. It can access an in-game camera, and display whatever that camera sees, to a surface. It's a very impressive effect in-game.

Doom III is wonderful. A terrific experience no gamer should deprive themselves of.
Doom III is without a doubt, one of the best games I have ever had the pleasure of playing. No one should deny themselves the experience.
 
A couple of things i don't like about the game.

Monsters jumping at you when you open a door is only jumpworthy 3 times.

There are an awful lot of box room that zombies are hiding in(you know the 4x4 rooms) that just happen to open when you pick something up.

So predictable, you walk into a room and there is a dark corner an inclove and pillars that you can't see past. There will always be zombies behind one of those objects.

The physics engine does not seem to calculate mass properly on objects like boxes etc, sometimes zombies fly back when you hit them with the pistol in the leg, sometimes characters legs get stuck in the floor.

A.I. i will reserve judgment for because they are zombies, but the path finding in some sections of the game is terrible. You stand in an elevator and the zombies won't know how to get to you so they just lurch around just out side.

Corridors. Nuff said.

Things i will give them credit for.

When you shoot zombies with the pistol and it is physicaly simulated and they whip back it's so satisfying!

Lighting system really good and able to run well on low end machines.
(Notice i didnt say engine here i don't think as a whole the doom 3 engine is that impressive because of bugs with the physics system)

Did anyone notice they actually did a unreal engine 3 and had moving projected soft shadows that you could interact with (im not talking about fans and static objects like that)

Overall doom 3 left me with a "meh" feeling. The first 2 hours where amazing but then it just got old and repetive.
 
qckbeam said:
Wow, someone actually said Doom 3 was quake II with better graphics...I can't believe it.

I bought the game earlier today, and I just cannot get enough play time in. The game is so damn good, and I'm just floored. Graphics wise everything is, of course, fantastic, and excellent looking. There is not one thing wrong with them. The sound is deliciously well done. The scripted sequences are terrific. The combat can get REALLY intense sometimes, with 8 or 9 enemies fighting you at once, and at times it can be slow, with some unseen foe stalking you from the shadows. It's atmosphere is thick with fear, and very, very well crafted. The whole game has such a high degree of polish that i have to put it in a class of it's own. Doom 3 comes very close to movie like levels of quality not only in it's looks, but in it's wonderful acting, and overall attention to detail. The thing that really shocked me though, and I mean really shocked me, was the GUI surface system id has implemented in Doom III. I have not seen anything like it in a game before. What a difference it makes to see computer terminals, televisions, and other screens, which don't just loop through 3 textures or so, but are fully interactive. It's not just eye candy either, it's used to great effect in some areas. It also does something I thought only HL2 was doing right now. It can access an in-game camera, and display whatever that camera sees, to a surface. It's a very impressive effect in-game.

Doom III is wonderful. A terrific experience no gamer should deprive themselves of.
Doom III is without a doubt, one of the best games I have ever had the pleasure of playing. No one should deny themselves the experience.

I agree with you 100%. However, I have only played for an hour (had the game for 6 hours now, been a busy day :()

I have never seen such a intuitive GUI system before. Most GUI's draw you out of the game. In Doom 3 it is a part of the game. It is amazing.

Well, got to install the new ATI 4.9 beta drivers that came out today. Then its back to playing Doom 3.
 
whats the big deal about this game? sure, nifty graphics...that will be outdated in a few months. decent lighting...wayyyy too many shadows. hell, if its scary, i want to see it.

the blood animations are laughable. someone said this game approaches movie-like qualities? haha yeah right! shoot someone with that goofy looking shotgun up close and tell me thats 'movie-like'. all the environments look exactly the same. its a pretty uninvolved, formulaic plot.

on the upside, its something to do. the lighting is pretty impressive at points. i like the pda thing. pretty nifty way to get info to the player. reminds me a lot of deus ex senior...just a lot more streamlined and useable. hell, if you want to talk about games that are 'works of art' (which im not really sure is possible in the first place)...that would be a good place to start. definitely not d3.

6/10
 
freeorangeshoes said:
the blood animations are laughable. someone said this game approaches movie-like qualities? haha yeah right! shoot someone with that goofy looking shotgun up close and tell me thats 'movie-like'

Yeah, that was me. I was saying that it reminds me more of a movie than a game because of its extreme attention to the details, and very high production values, neither of which can be debated.

Now, please tell me, what exactly is wrong with the shotgun? Walking up to a zombie, pulling the trigger, hearing that extremely satisfying boom, watching as each individual pellet enters the body leaving behind a little bloody bullet hole, seeing the small jets of blood splash out the back over the walls, watching as it flies back and crashes down a flight of stairs where it finally comes to rest, bursts into a sort of quick flame peeling back the skin and revealing the bloody skeleton, which then also disintegrates leaving only some brain matter and ash, isn't good enough for you?
 
no im talking about this wall of blood that just kinda pops up...maybe its my setup video setup...?

and yeah, even if, that is cool...but its just eye candy. doesnt really make the game for me. im more interested in plot. of which there is little.
 
freeorangeshoes said:
no im talking about this wall of blood that just kinda pops up...maybe its my setup video setup...?

and yeah, even if, that is cool...but its just eye candy. doesnt really make the game for me. im more interested in plot. of which there is little.

Really? I've only played an hour of it, but there seems to be a fair amount of plot involved. I really like listening to those voices recordings from the PDA's. They give such a lived in feeling to the game. Anyways, the plot isn't that original, but it doesn't have to be. It has to draw you into the game, which it does in spades.

When I played Half-Life, there was very little plot. What made Half-Life so great was how it drawed you into the game.
 
I've been playing it for a couple hours or so and I expected it to be so much better. Oh well. Still a lot more fun than FarCry.
 
disruptioN_ said:
I've been playing it for a couple hours or so and I expected it to be so much better. Oh well. Still a lot more fun than FarCry.

Curious, what did you expect to be better? From my limited play time, Doom 3 is better than I expected.
 
I just finished beating D3, I thought it was good, first time around. I thought the ending was kind of anticlimactic though.

For me, the action was constantly rising when you were trying to find the main portal and you were running after pertruger. After Hell, the excitement kind of dwindled and it got pretty repetitive, IMO. The hell level was incredible. It reminded me alot of Xen from HL1 for some reason. I was kind of pissed you never got to kill Dr. Pertruger. I wanted to kill that freak and his weird eye since the first scene with him. Instead you had to kill a giant demon. *yawn*
 
I expected Doom 3 to be slower paced, more tense and a whole lot scarier. However, it's still just run and gun, but this time in the dark.

The weapons look nice (especially the pistol) but don't feel powerful (machine gun, plasma gun :/) The shotgun is good, although i'd have prefered a return to the original (small gripe I know).

The fighting is pretty average, standard fps stuff, certainly nothing to praise.

I agree that Doom 3's saving grace is its polish :) Everything looks excellent, the level design/models/skins/sounds are fantastic, the cutscenes do their job well (at least the first time) and the interface is good. It just doesn't push any barriers for me, which,while not always necessary, is not what I expected from such a high profile game that has been in development for this long (and by a company as prestigious as id)

This isn't a case of having expectations that are too high, either. Noone thought Doom 3 was going to redefine the way we think about shooters, but I think many of us expected more than this. Ok, maybe i'm being a bit too critical, but Doom 3 should have blown my socks off.

There's nothing new in Doom 3, just lots of old stuff done really well.
 
it's okay, but it just gets horribly repeditive. (zombie jumps out, shoot zombie, other thing jumps out, shoot it, listen to some scary sounds, wander in the dark, repeat 500 times) and I was able to avoid most of the scary scripted sequences simply by backing away out of the room, and then waiting for the creatures to come through the door, then blam blam blam that's it. frankly, I don't think it will last long, and you can quote me on that.

the dynamic shadows were not as cool as I thought they would be, and there is far too much bump mapping on EVERYTHING it's like plastic. The physics are even worse than far crys.

it is sooooooooooooooooooo annoying to have to switch between flashlight and weapon all the time.

the game is also extremely predictable. the game has little interactivity (most of it seems like running shooting, and finding keycards to me)

but, on the pro-side- most of the graphics are amazing, it does its job well of being sort of scary, the sound is great, all of the little computer displays are the best I have ever seen, it runs suprisingly well, even with full settings on my comp. The progression of the storyline works pretty well, and the monster ai is pretty good.

but, I would say that this is definatley not much of a contender for goty or anything, and once ive beaten sp, it's uninstalled.
 
ID does graphics, that's what they're known for. It's what they're best at.

Leave it up to other developers to use ID's engine to craft amazing gameplay. That's what has happened in the past, and it'll happen with the D3 engine as well.
 
theotherguy said:
it is sooooooooooooooooooo annoying to have to switch between flashlight and weapon all the time..

Dude, map the flashlight to Mouse Button 2. Click to use flashligt, click to go take out previous weapon.

You'll thank me for it.
 
Dude, map the flashlight to Mouse Button 2. Click to use flashligt, click to go take out previous weapon.

The thing is you can't shoot with the flashlight out. It'd be nice to hold the flashlight in one hand, and maybe a pistol or grenade in the other
 
I'm really enjoying it. I'm taking baby-steps in the singleplayer... going through the 'scary' way (in the dark, game sounds). After I'm done doing it like that, it's time for some music and run-gunnin'. :D

I've played the multi more than the singleplayer... and I still suck ass pretty much. Oh wait, I did win one game...
 
Wonder if this game will go down in history ultimately as I always expected it to. A flop when you look at the grand scheme of things.
 
Raziaar said:
Wonder if this game will go down in history ultimately as I always expected it to. A flop when you look at the grand scheme of things.

When Quake 3 came out, people called it a flop when compared to UT. All these years laters it seems Quake 3 has better reputation.

Far Cry was praised when it came out, but has since flopped.

Half-Life was praised when it came out, and is still praised.

My point? It is too early to tell what Doom 3 will be remembered as. All I know is that I paid $60 USD (including tax) and I feel by the time I finish Doom 3 single player once, I will have gotten $60 of entertainment from Doom 3. That means I am one happy person.
 
I dont really like D3, honestly I was expecting more for some reason. MP is repetitive and boring, single player is nice and scary, but at the same time I'm just not digging it.
 
Yeah i was expecting more too, its very repetive but at least its keeping my attention more then Far Cry. Although i've had more fun playing Thief 3 then i have playing Doom 3 so far.
 
blahblahblah said:
Curious, what did you expect to be better? From my limited play time, Doom 3 is better than I expected.
Wow I played it for a few more hours and tweaked it so I can run it smoothly on high res and, I have to say I've changed my mind. This is the best singleplayer game I've played in a while. :)
 
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