Edcrab
Veteran Incompetent
- Joined
- Aug 3, 2003
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- 2,388
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How does CS:S compare up to the original? I.e., is it completely and utterly the same except for improved graphics and ragdoll physics?
CS:S comes across as a showpiece to portray precisely what the Source engine is capable of, more like a taster for HL2 and the rumoured CS2, so if it's entirely identical to CS 1.6 it's understandable.
Mostly I'm interested in things like bullet penetration, or if there's a noticable change to the armour or hitbox dynamics, or if there're any dial-uppers out there who have somehow managed to play it...
CS:S comes across as a showpiece to portray precisely what the Source engine is capable of, more like a taster for HL2 and the rumoured CS2, so if it's entirely identical to CS 1.6 it's understandable.
Mostly I'm interested in things like bullet penetration, or if there's a noticable change to the armour or hitbox dynamics, or if there're any dial-uppers out there who have somehow managed to play it...