MultiVaC
Tank
- Joined
- Aug 28, 2003
- Messages
- 2,855
- Reaction score
- 4
Cypher19 said:Do you think that Doom3 would have been just as terrifying and exciting (minus the repetition and at times predictability of the game) if it had HL2's totally precomputed lighting system?
I'm actually quite positive it would have been. Minus the occasional swinging lamp and scripted imp crossing above the skylight casting a shadow from outside, the fully dynamic lighting was kind of pointless. Those things could even be accopmished by 'cheating', scripting the imp's shadow to move across the floor and using a Far Cry type solution for the swinging lamp. You couldn't shoot out any of the lights and you wouldn't want to because the game was too dark as it is.