Solution to ATI-Opengl!

YAYA maybe this means doom 3 will run better on the ATI cards than Nvidias after the GL patch is made.
 
YEAH, EAT THIS RAY YOU NVIDIA FATTY!
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This looks like something for the CAD end of business, not the gamers end. I expect these drivers to be released for the ATiFire boards, not the Radeons :(

ATi are making their own OpenGL driver for games, that one you link to seems to be some sort of Direct3D to OpenGL 'translator'
 
Dalamari said:
I got an idea!

Who cares.

Many gamers will care, because It would mean a very large performance increase for ATI owners when running OpenGL based games such as Doom 3. The recent Doom 3 benchies got a lot of ATI owners pissed off, so any positive info on improving the OpenGL abilities of ATI cards is a plus.
 
well, the guy says something about games at the article too, but look like its not with the same excitement as he says about CAD tho... he only mentions the quake series and possibly soldier of fortune, not too graphics demanding games...
 
Their really is 3 options that could/possibly will happen.

That program is called a glide wrapper. Its similar to the one used to put the smack down on the FX seires of cards when their dawn demo came out and you needed to emulate being a fx type of card "opengl". As we saw back then even with emulateing the ATI cards out did the fx cards on their own demonstration.

It might be possible that that program which is a opengl glide wrapper could have a better frame rate than regualr opengl.

2: You could flash your bios and turn your card into a fire gl and use fire gl drivers. Some people have good luck with this.... but i like my card how it is.

3:Ever since doom kinda didnt give ATI a fighting chance and tryed to boost geforce sales... "dont get me wrong geforce has had some good cards" Ati is currently makeing their opengl drivers.... how should i say it..... bringing them out of the stone age sounds like the right way to put it.... their old.... really old. Also it seems that shader 2.b is handleing better than nvidias 3. Also their is something that teamradeon.com and all the other big ATI sites are talking about , something about instanceing and how it can kick some serious ass on the ATI card... 9000+ all have these abilities.
 
I just want a time estimate as to when the updated OpenGl drivers ceom out for ATI cards
 
So soon.... I belive they are in the 4.8;s becuase they where wanting to show off how the ati's beat farcry and something messed up. Also they had to pull their 4.7s as a benchmark driver due to some weird error... dont know if its related... But all the people that are under nda for 4.8 are like... please please please let us talk! lol
 
In my opinion:

Nvidia > Ati + Opengl translation thingy. Infact, i would of thought that any Opengl drivers Ati could come out with would be much better in every case than translating Directx - Opengl.
 
Benefits of SciTech GLDirect:
SciTech GLDirect is the utility package for Windows 95/98/Me/2000/XP that combines the power of the OpenGL API with the wide availability of Direct3D hardware drivers. It accomplishes this by enabling OpenGL based games and applications to access 3D hardware acceleration through the Direct3D drivers provided by your graphics hardware manufacturer. The OpenGL API is the cross-platform, high performance standard for 3D graphics applications.

Interesting... Ofcourse once OGL is fixed properly in 4.8 or whenever this product won't matter anymore.
 
Müüki pidi jõudma ainult piiratud kogus.
hind: 1,285.- :sniper: :dork:
 
I wouldn't get too excited because:
1)it's a wrapper and therefor causes over head, meaning it will go slower in games than the normal OGL driver.
2)ATi's magic OGL drivers might actaully exist makeing it redundant unless there are some graphics cards that don't support OGL or have worse OGL drivers than ATi yet very good D3D one's...
 
I have no idea what this means but since im not getting doom 3 id just say meh to this but i could be good for future games so yay
 
mayro said:
Their really is 3 options that could/possibly will happen.

That program is called a glide wrapper. Its similar to the one used to put the smack down on the FX seires of cards when their dawn demo came out and you needed to emulate being a fx type of card "opengl". As we saw back then even with emulateing the ATI cards out did the fx cards on their own demonstration.

It might be possible that that program which is a opengl glide wrapper could have a better frame rate than regualr opengl.

2: You could flash your bios and turn your card into a fire gl and use fire gl drivers. Some people have good luck with this.... but i like my card how it is.

3:Ever since doom kinda didnt give ATI a fighting chance and tryed to boost geforce sales... "dont get me wrong geforce has had some good cards" Ati is currently makeing their opengl drivers.... how should i say it..... bringing them out of the stone age sounds like the right way to put it.... their old.... really old. Also it seems that shader 2.b is handleing better than nvidias 3. Also their is something that teamradeon.com and all the other big ATI sites are talking about , something about instanceing and how it can kick some serious ass on the ATI card... 9000+ all have these abilities.

It's not a glide wrapper. Glide wrappers are used to translate Glide (3dfx's long-deceased proprietary API) to OpenGL or D3D. This particular program translates OpenGL to D3D. Therefore it is an OpenGL wrapper. These things are fairly buggy for anything other than CAD work.
 
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