morgs
The Freeman
- Joined
- May 7, 2007
- Messages
- 4,202
- Reaction score
- 302
I had a couple of ideas last night for a Spy update, and what unlocks he would get, and here's some things I think would be cool ideas:
Flame proof suit:
Makes the spy invulnerable to fire, but slows him down somewhat.
Hologram decoy
Creates a hologram (bot) of the spy in his current disguise to run around the map and act as a decoy to the real spy. Lasts about 30 seconds and is very vulnerable to damage (would probably replace the sapper).
Timed explosive
Would replace the knife. Allows the Spy to plant a timed explosive on any surface and set it to detonate in either 10/20/30 seconds. The spy would have a very limited supply of these. This is to make the spy more of a saboteur than an assassin.
That's all I can come up with for now, feel free to post your own ideas and improvements to mine.
Flame proof suit:
Makes the spy invulnerable to fire, but slows him down somewhat.
Hologram decoy
Creates a hologram (bot) of the spy in his current disguise to run around the map and act as a decoy to the real spy. Lasts about 30 seconds and is very vulnerable to damage (would probably replace the sapper).
Timed explosive
Would replace the knife. Allows the Spy to plant a timed explosive on any surface and set it to detonate in either 10/20/30 seconds. The spy would have a very limited supply of these. This is to make the spy more of a saboteur than an assassin.
That's all I can come up with for now, feel free to post your own ideas and improvements to mine.