Mr.Reak
Newbie
- Joined
- May 24, 2003
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Hey guys, I just want give you some ideas on doing something unique with your mods. Because quite frankly let’s face it, you get tired of seeing another render of AK-47 for a cool mod, where you play as SWAT team leader fighting terrorists. Or save Earth from aliens, why? Well, because they are aliens, that’s what they do, they take over the world and kill everybody. So here is some ideas, most of the challenging, but hey, maybe, just maybe, will like some of it and does something of it.
1.) Detective Mod
World set in 1930s style, but it is a future, around 2078. You get flying cars, holograms, advanced weapons like lasers, everything future has, but with that 30s feel. Big buildings go up to the sky, where rich people live, but you are not a rich guy, you are broke detective, with no money on your account, you live in the lower part of a city, that was frozen in the past.
Now, you got yourself an office, small room, like your base. When you take missions, you get money, which you can spend on ammunition, better equipment, furniture (for example before that you had regular phone, so when you were on the mission, you could miss out other missions, because you had no voice mail, but you can buy one after you get more money). As you progress you can buy yourself a new office, somewhere on a higher level with a better view through the window (just imagine flying cars during the sunset as you look on the reflection on the skyscrapers, at background). You get more respect, more clients.
But the main thing, is HOW you solve your quests. You can’t just run in and shot everybody in the face, if you do, you going strait to jail. First you need to get some evidence on these guys, try to sneak in (I hope Halflife 2 engine supports sneaking in the shadows), or bribe someone in the mob, go undercover. You spend a lot of time on one mission. Sometimes when you come back from some case, you will get a call, to know what are consequences of your actions, were there enough evidence. What if there weren’t? Now you know some pissed of mob boss is after you, and next time you are coming back into your office, you will find it trashed and some mob guys waiting for you.
Also, it is better to have a mob with 6 different guys, than with 100 clones. Let’s for example take this: You need to sneak into mob house, to get something, and while doing so, you hear these two mob guards talking. One called Jonny, another is Mike. Mike talks about his family and children, how he needs more money, but boss doesn’t pay enough. So you listen, probably don’t really care. So you get yourself evidence, get greenlight from Police, and later you come down, basting guards asses with your laser gun. Jonny and Mike go down. Who cares, you get yourself money, right? Well, next time you come to your office, you see Mike’s wife and two children. Wife starts to scream at you, why would you do something like that, we are homeless now, children will get no education, and so on. The main point is to make player understand, that his action affect the world around him.
Oh, yeah, and the music! Imagine, 1930s style future, you have a shoot out with some thugs, and you hear jazz music playing. Freaking heaven, I tell you! Then you luck up, but you can’t see a sky, it’s blocked with different platforms, on which skyscrapers are build, you forgot that you are part of a poor community, you live in slums.
Well, something like that. What do you guys think?
To be continued…
1.) Detective Mod
World set in 1930s style, but it is a future, around 2078. You get flying cars, holograms, advanced weapons like lasers, everything future has, but with that 30s feel. Big buildings go up to the sky, where rich people live, but you are not a rich guy, you are broke detective, with no money on your account, you live in the lower part of a city, that was frozen in the past.
Now, you got yourself an office, small room, like your base. When you take missions, you get money, which you can spend on ammunition, better equipment, furniture (for example before that you had regular phone, so when you were on the mission, you could miss out other missions, because you had no voice mail, but you can buy one after you get more money). As you progress you can buy yourself a new office, somewhere on a higher level with a better view through the window (just imagine flying cars during the sunset as you look on the reflection on the skyscrapers, at background). You get more respect, more clients.
But the main thing, is HOW you solve your quests. You can’t just run in and shot everybody in the face, if you do, you going strait to jail. First you need to get some evidence on these guys, try to sneak in (I hope Halflife 2 engine supports sneaking in the shadows), or bribe someone in the mob, go undercover. You spend a lot of time on one mission. Sometimes when you come back from some case, you will get a call, to know what are consequences of your actions, were there enough evidence. What if there weren’t? Now you know some pissed of mob boss is after you, and next time you are coming back into your office, you will find it trashed and some mob guys waiting for you.
Also, it is better to have a mob with 6 different guys, than with 100 clones. Let’s for example take this: You need to sneak into mob house, to get something, and while doing so, you hear these two mob guards talking. One called Jonny, another is Mike. Mike talks about his family and children, how he needs more money, but boss doesn’t pay enough. So you listen, probably don’t really care. So you get yourself evidence, get greenlight from Police, and later you come down, basting guards asses with your laser gun. Jonny and Mike go down. Who cares, you get yourself money, right? Well, next time you come to your office, you see Mike’s wife and two children. Wife starts to scream at you, why would you do something like that, we are homeless now, children will get no education, and so on. The main point is to make player understand, that his action affect the world around him.
Oh, yeah, and the music! Imagine, 1930s style future, you have a shoot out with some thugs, and you hear jazz music playing. Freaking heaven, I tell you! Then you luck up, but you can’t see a sky, it’s blocked with different platforms, on which skyscrapers are build, you forgot that you are part of a poor community, you live in slums.
Well, something like that. What do you guys think?
To be continued…